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Seeking help making feat or 3

JacobTheFallen

New member
After searching the forum and a few dozen google searches I can't seem to the find the answer to my questions. I have used the editor to make a few thing but feat, I always seem to mess up.

The first feat I will throw out is Instinctive Combatant. It is much like weapon finesse but uses wisdom instead of dex. I can't seem to get it right so hero lab to so the changes in the stat blocks of character. Thanks in advance for any help.
 
Did you click New Copy to make a copy of Weapon Finesse and just change the ability on the Eval Scripts from Dex to Wis?

Oh and don't forget to change the name and give it a unique ID.
 
I did try that but the weapon finesse eval script doesn't have stats in it. It reads like...


~ If we're disabled, do nothing
doneif (tagis[Helper.FtDisable] <> 0)

perform hero.assign[Hero.Finesse]

So I have no idea what to do with it.
 
The Finesse feat is not going to be helpful here as it sets a hero tag that simply does all the work in the background.

Take a look at THIS post where I show how to build the Fencing Grace feat that gives Dex to Damage. Use that as a bases but change the DamageOpt.? tag group over to use MelAttOver.? instead for Melee Attack Overrides or RanAttOver.? for Ranged Attack Override.
 
Try this.

Post-Levels 10000


~ If we're disabled, do nothing
doneif (tagis[Helper.FtDisable] <> 0)

~ Find all finnesse and light weapons and let them use Dex instead of
~ strength for damage (if that is higher).
foreach pick in hero from BaseWep where "Helper.Finesse | wClass.Light"
perform eachpick.assign[DamageOpt.aDEX]
nexteach

Just change aDex to aWis.
 
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