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Scrolls

you do not have to enter scrolls into the editor they are handled in the magic section of the character portfolio

Add a new magic item>> enter scroll into the search bar>> choose trhe level of the scroll >> then select the spells of the appropriate level
 
Do you mean that you want to add custom spells for scrolls? A scroll can be made for any existing spell, as far as I know.
 
I was in the editor and looking at creating an item, I can create rings, weapons, etc. but I didn't see a place for scrolls.
 
In 5e, all of the scrolls are just various spells - always spells that are defined elsewhere in the system, and available to be cast as normal spells. How does your scroll differ from what's in the book/SRD, so that you need to enter them in the editor instead of creating a custom scroll in the UI?
 
I am new to HL and didn't know that scrolls look to be some kind of container for other spells I thought they are separate items. Sorry about that, now that I tried added one to a hero I see how they work.

In the same vane as scrolls, is the scroll "thing" a container object? If so if I create an object that is to contain other objects can I create my own, for example a special type of bag of holding? But I only want certian things added to it is there a way to do that?
 
In the same vane as scrolls, is the scroll "thing" a container object? If so if I create an object that is to contain other objects can I create my own, for example a special type of bag of holding? But I only want certian things added to it is there a way to do that?
What this is called in HL is a "gizmo" and yes we can create gizmo's outside of the editor. Its all done in RAW XML and its a more advanced feature of the authoring kit. But it can be done.

HERE is the overview of Gizmo's on the authoring kit wiki.
 
Looking at this it looks like if I wanted to create these I would need the authoring kit to create what I would need. Does that mean that anyone that wants to use what I created has to have the authoring kit as well?
 
In the same vane as scrolls, is the scroll "thing" a container object? If so if I create an object that is to contain other objects can I create my own, for example a special type of bag of holding? But I only want certian things added to it is there a way to do that?

A bag of holding that can only accept certain cargo is not the same as a scroll - that's better handled by starting with a normal bag of holding and adding a Hold Limit expression to control what it can hold, or use an Eval Rule to complain if the user adds some invalid items.
 
Looking at this it looks like if I wanted to create these I would need the authoring kit to create what I would need. Does that mean that anyone that wants to use what I created has to have the authoring kit as well?

Unless you create an entirely new game system from scratch, the authoring kit is not required.
 
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