I'm curious as to how I would make a weapon that has damage dice that scale with a characters level. I have a tried a few different ways but can't seem to get it to come out right.
So for example lets say I wanted to make a magical dagger that got more powerful with the character that wielded it.
Level 1 - 1d6
Level 5- 2d6
level 10 - 3d6
Is something like this possible?
So for example lets say I wanted to make a magical dagger that got more powerful with the character that wielded it.
Level 1 - 1d6
Level 5- 2d6
level 10 - 3d6
Is something like this possible?