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sawtooth sabre help

valzin

Member
I want to make a houserule within herolabs that if you take the sawtooth sabre EWP, the weapon becomes light and finesseable. Help please!
 
that worked, BUT...

It didn't count towards the EWP and WF needed for the RMA PrC. So now I need help to make the sawtooth sabre work for that.
 
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Ok...I think I found the problem. In the adventurer's armory it is sabre, sawtooth and the prereq for rma is sawtooth sabre, so what do I need to do to make one act as the other?
 
Ok...I think I found the problem. In the adventurer's armory it is sabre, sawtooth and the prereq for rma is sawtooth sabre, so what do I need to do to make one act as the other?
Hmmm this looks like it could be a bug in HL or I am completely lost on what should be happening.

The .user file has a weapon called "Sabre, Sawtooth [Thingid.wPcSawtoot] which does a replace or overrides the core "Sawtooth Sabre [Thingid.wPFSawtoot]. When WF or EW are taken a tag is sent to the hero that matches the id of the weapon. As the weapon is being replaced both ID's should be sent to the hero. So the hero should have tags [WepFocus.wPcSawtoot, WepFocus.wPFSawtoot]. Or at least that is what I swore use to happen.

Now only the [WepFocus.wPcSawtoot] tag is being sent to the hero so the RMA PrC which is checking for wPFSawtoot does not think you have weapon focus feats.

Really don't know if this is a bug or a change to how HL works. :(

For now here are the steps to get this to work:
1) Start HL and go to Tools->Launch Editor...
2) File->Open->PFRPG_PC_AdventuresArmory_ArmWep.user
3) Clock on the Class Level tab.
4) Bottom left click on New(Copy)
5) Find "Red Mantis Assassin (cRedMantis)" and double click on it.
6) Change the Unique ID from c? to cPcMantis
7) Top Right click on the "Expr-reqs" blue button.
8) Find "Exotic Weapon Proficiency (Sawtooth Sabre) required." message and under it change the "Pre-Requisite Expression:" to
Code:
tagis[WepProf.wPFSawtoot] + tagis[WepProf.wPcSawtoot] <> 0
9) Find "Weapon Focus (Sawtooth Sabre) required." message and under it change the "Pre-Requisite Expression:" to
Code:
tagis[WepFocus.wPFSawtoot] + tagis[WepFocus.wPcSawtoot] <> 0
10) Press OK
11) On right side find "Replaces Thing ID" and enter "cRedMantis".
12) On bottom left side click "Save".
13) Top Left click on "Test Now!".
14) The validation checks should now be happy...

FYI What you did was set the class to be happy with either the CORE sawtooth or user created sawtooth.

Last thing you are overriding many things with this .user file. In the future if you want to report any official bugs to HL you would need to remove the .user file and then retest so you don't report add-on bugs as official bugs.
 
I have a player who is playing a RMA as well and using the same blades. Somehow we solved the problem. I dont have the books in front of me, but is there something that says the sabres act as another weapon, like a longsword? I seem to remember that they ddint show up on the listings for WF and such but when we chose the other weapon they did appear and fucntioned fine.

Looking the sabre up on Shadow's SRD it reads:

Description: A sawtooth sabre may be used as a Martial Weapon (in which case it functions as a longsword), but if you have the feat Exotic Weapon Proficiency (sawtooth sabre), you treat the weapon as if it were a light weapon for the purpose of two-weapon fighting—the sabre remains classified as a one-handed melee weapon for all other purposes.

It says that it functions as a longsword, try chosing that option and see if the effects cascade to the sabre.

Just a thought.
 
With that most recent version of the sabre that is true. However, many of us are houseruling it to the earlier version of the sword ~ like how James Jacobs does. So two versions of the weapon exist in HeroLabs. The sawtooth sabre that follows the correct rules and the sabre, sawtooth that follow the earlier ones.
 
How do I get Sabre, Sawtooth to appear in the list of weapons available?

I've tried deactivating Inner Sea World Guide and associated names, but that doesn't seem to work.

Adventurer's Armoury and Curse of the Crimson Throne are both active (If I recall correctly both had the old version of the sword).
 
How do I get Sabre, Sawtooth to appear in the list of weapons available?

I've tried deactivating Inner Sea World Guide and associated names, but that doesn't seem to work.

Adventurer's Armoury and Curse of the Crimson Throne are both active (If I recall correctly both had the old version of the sword).
The name as listed in HL is "Sawtooth Sabre" so if you do a search for Sawtooth you don't see it? I see it is in CotCT, AA and ISWG.

Last thing is make sure you have turned on those books for your specific character. So open your character and press "CTRL-K" and make sure one of those books is turned on.
 
Huh.

Ok, so I've now got the old Sabre, Sawtooth.

I have Exotic weapon proficiency (Sabre, Sawtooth) ... but I'm not able to add Sabre, Sawtooth to either (Unchained) Rogue Finesse Training, nor to Slashing Grace (although I just noticed Slashing Grace doesn't work for duel wielding anyway).

The suggestion to use Longsword instead doesn't seem to work (and isn't available for the Finesse Training).

EDIT: Update, so I used ShadowChemosh's instructions on editing the Red Mantis above, but instead edited the Sabre, Sawtooth (Under Equipment->Weapons) to be a light weapon rather than a one handed weapon. It complained at me, but it worked. I suspect there is a better way of doing this, but I don't know it.
 
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For anyone else with the same problem, I had misunderstood and assumed "PFRPG_PC_AdventuresArmory_ArmWep.user" was an official LoneWolf/HeroLab file.

Instead the file in question can be found at:
http://www.ourrpgs.com/extras/community-creations/hero-lab
I so need to remove that stuff. Its so out of date its not even funny. You would be much better off getting the one from Lone Wolf. I mean this thread is 5 years old. ALLOT of Errata has happened in Pathfinder and only the books you get officially from LW will be kept updated.

Then you would also be able to put in an official bug report if you find an issue. :)
 
Well, that file at least was useful!

And unless LW have provided some means of accessing the old Sabre that isn't mentioned anywhere on the web, then it's the only source I know of that does so. (I own pretty much everything LW have put out for pathfinder that I can find, so I don't think its a matter of acquiring another file from them)
 
Well, that file at least was useful!

And unless LW have provided some means of accessing the old Sabre that isn't mentioned anywhere on the web, then it's the only source I know of that does so. (I own pretty much everything LW have put out for pathfinder that I can find, so I don't think its a matter of acquiring another file from them)
I guess that is true actually. It would be a "pre-Errata" version of the Sabre. I guess in that case what I would do for my home games would be make your own .user file with Sabre. Then use the 'Replace Thing ID' feature so that your new version is treated as the LW version. That would prevent any issues where the Thing ID's are different.
 
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