tatteredking
Well-known member
With the Sundered Skies settings, I've ended up having to have 13 different elf and 21 different wildling races, because one of their racial abilities allows for a choice. The choice results in a different ability.
I'm trying to deterimine an alternate way to restrict by race. Up until now, if I want to restrict something to all elves, I've used
It gets tedious having to write that out a lot.
I'm trying to determine if there is a way to restrict something by a racial ability that is unique to elves. Would something along these lines work?
I'm trying to deterimine an alternate way to restrict by race. Up until now, if I want to restrict something to all elves, I've used
Code:
hero.tagis[Race.racElf1] + hero.tagis[Race.racElf2] + ... hero.tagis[Race.racElfn] <> 0
It gets tedious having to write that out a lot.
I'm trying to determine if there is a way to restrict something by a racial ability that is unique to elves. Would something along these lines work?
Code:
hero.tagis[Ability.racElfSite] <>0