Dave_Gilbert
Member
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I'm developing a variant set of datafiles, to cater for a set of house rules we use.
The main rule is that a unit with handweapon(s) as its only weapon gets a +1 on WS.
This replaces the +1 Armor save for units on foot using handweapon & shield.
I can set an "eval" up for the handweapon to add 1 to the WS, but can't work out how to restrict this to happen only when the handweapon is the only weapon.
Could I set up a non-visible option, with a Live attribute, a high priority, and the eval? But then how would I reference all the other weapons so that the Live attribute kicked in only when it should?
Could I use a Rule instead of an eval, but the problem of only getting it to kick in when no other weapons are present is still there.
I've thought of using an exclusion group, but I don't know the sytax for referencing an exclusion group in a Rule or Eval expression.
Any help anyone?
I'm developing a variant set of datafiles, to cater for a set of house rules we use.
The main rule is that a unit with handweapon(s) as its only weapon gets a +1 on WS.
This replaces the +1 Armor save for units on foot using handweapon & shield.
I can set an "eval" up for the handweapon to add 1 to the WS, but can't work out how to restrict this to happen only when the handweapon is the only weapon.
Could I set up a non-visible option, with a Live attribute, a high priority, and the eval? But then how would I reference all the other weapons so that the Live attribute kicked in only when it should?
Could I use a Rule instead of an eval, but the problem of only getting it to kick in when no other weapons are present is still there.
I've thought of using an exclusion group, but I don't know the sytax for referencing an exclusion group in a Rule or Eval expression.
Any help anyone?