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Replacing humans' Human Heritage with Flexible

ebpatton

Well-known member
Hi,

In my game, I allow humans to take an extra +2 to any ability score (other than the one they take their first +2 to). In essence, using the terminology of the Advanced Race Guide, I replace the Human Heritage quality that humans get with the Flexible quality.

I want to create a new race to do this. I know how to copy the Human race in Hero Lab and give it an extra +2. However, this extra +2 does no error checking, meaning players could conceivably apply both +2's to the same ability score.

How can I do error checking or validation to ensure the +2's are applied to separate scores, as the Flexible quality is intended to do?

Thank you,

--Eric
 
I find, for house rules like this, it would make more sense to replace the current Racial Special than to create a whole new race. You can likely create a new Racial Special that replaces the raAttr2Sel special and simply provides 2 drop downs. Then an eval rule that creates an error when both selections are the same.

Eval Rule:
Code:
validif ( compare (field[usrChosen1].chosen.field[name].text, field[usrChosen2].chosen.field[name].text) <> 0)
 
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