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Realm Works Special News Update

My thoughts is I "love" the idea of a web based player version of RW. This will be of great use both at a game session and away as my players are not all locked into Windows and laptops. In addition during the work week some of my players have no access to computers (ie Window based Laptops) but do have access to tablet/phones. Several have voiced the desire to read up on the last games information but can't do it on the phone/tablet devices. RW Web Based player edition will be most welcome.

As a DM I admit I am not too excited about a web version for the DM. The desktop software already runs slow and I can't imagine it running faster on a web server. Like others would hate to suddenly have "internet" connection issues during a game. I am glad to hear that the desktop version is not going anywhere anytime soon. :)
 
My thoughts is I "love" the idea of a web based player version of RW. This will be of great use both at a game session and away as my players are not all locked into Windows and laptops. In addition during the work week some of my players have no access to computers (ie Window based Laptops) but do have access to tablet/phones. Several have voiced the desire to read up on the last games information but can't do it on the phone/tablet devices. RW Web Based player edition will be most welcome.

I had exactly this discussion with players last night, hoping to get a way for them to see the content wherever/whenever. Player web view would be awesome, DM web tools isn't something I'm interested in.
 
While I can see a use for a web based DM version for those moments when I have an idea or time to kill away from my desktop unit, I have to agree that it is not a priority for me. Having the player's able to see revealed information on tablets and phones is much more useful.
 
This needs to follow the new concept of.. Give the people working read only player Web access asap and develop it over time. I would kill for the version shown in the video over a year ago just so I can start to get my players into my world without the need for a standalone application.
 
This needs to follow the new concept of.. Give the people working read only player Web access asap and develop it over time. I would kill for the version shown in the video over a year ago just so I can start to get my players into my world without the need for a standalone application.

This was never a "new concept". The plan was always to start with the web version for players, then make it a tool for in-game use for GMs, and then evolve the entire product to the web. Each of those stages opens up RW to a much wider audience in a systematic manner.

And we NEED a web-based version for GMs to support folks who either (a) aren't Windows users or (b) don't want the bulk of a laptop at the table during play. Yes, there are gamers out there like that! :)
 
This was never a "new concept". The plan was always to start with the web version for players, then make it a tool for in-game use for GMs, and then evolve the entire product to the web. Each of those stages opens up RW to a much wider audience in a systematic manner.

And we NEED a web-based version for GMs to support folks who either (a) aren't Windows users or (b) don't want the bulk of a laptop at the table during play. Yes, there are gamers out there like that! :)

Is it really worth the work for the GM web tool for those 23 possible buyers? :D

I jest of course.

Player web view would be a boon, especially if it could connect live/real time to the GM tool.

But I want to voice my support of the windows GM tool, for the rest of the millions who do use Windows, this is the shiznat! I personally am little despondent at the regression of apps to web. Oh sure bejeweled is cool, but it is no Skyrim. Likewise, I would not want to see RW GM client be the next bejeweled web app.
 
Tablet support would be fantastic. And that's what the GM version on the web would provide. It's also a good option for older laptops as the processing and loading would be limited by the internet rather than the CPU/memory.
 
Tablet support would be fantastic. And that's what the GM version on the web would provide. It's also a good option for older laptops as the processing and loading would be limited by the internet rather than the CPU/memory.

I don't think anyone is saying not to do any kind of web version for GMs... waht I do think people are saying is that they don't want the GM's option to eventually be web-only.. which is what it sounds like is the plan.
 
I don't think anyone is saying not to do any kind of web version for GMs... waht I do think people are saying is that they don't want the GM's option to eventually be web-only.. which is what it sounds like is the plan.

<sigh>

That is NOT what I said, nor is it even possible to infer that conclusion from what I said. I was VERY clear on exactly what I was saying. Here it is again, verbatim from my post up-thread, since apparently it wasn't clear enough the first time...

So it's going to take quite some time to ultimately get the web version to the same level as the desktop. By that point, internet access may be so ubiquitous that it makes sense to phase out the desktop version, or the desktop may still be necessary. I have no idea, and anyone who asserts otherwise is making rash assumptions about the future. So we'll just have to figure that out down the road.

To translate, what I said is I DON'T KNOW what the future will be, and NOBODY ELSE does either.
 
@Rob:

Thank you for the clarification for the more dimwitted of us :-)

I will sleep a little easier tonight.
 
<sigh>

That is NOT what I said, nor is it even possible to infer that conclusion from what I said. I was VERY clear on exactly what I was saying. Here it is again, verbatim from my post up-thread, since apparently it wasn't clear enough the first time...

So it's going to take quite some time to ultimately get the web version to the same level as the desktop. By that point, internet access may be so ubiquitous that it makes sense to phase out the desktop version, or the desktop may still be necessary. I have no idea, and anyone who asserts otherwise is making rash assumptions about the future. So we'll just have to figure that out down the road.

To translate, what I said is I DON'T KNOW what the future will be, and NOBODY ELSE does either.

I don't think many missed your point, think of it as more of a show of support for what we love about your product currently.

Yes no one can predict the future, but how many people have said "bah we will never leave the union, I don't need to voice my support......."

???

That's what my post was, and what it was intended to achieve. Show my support for what I like, to help the future.
 
I don't think many missed your point, think of it as more of a show of support for what we love about your product currently.

Yes no one can predict the future, but how many people have said "bah we will never leave the union, I don't need to voice my support......."

???

That's what my post was, and what it was intended to achieve. Show my support for what I like, to help the future.

The other point to that, too, is that when someone who is a principal of the company, and who has a great deal of say in the direction of the particular product, speculates aloud... that speculation is often seen as an insight into the thinking at the company. And, in that, it is indeed better to speak up now rather than later.
 
The other point to that, too, is that when someone who is a principal of the company, and who has a great deal of say in the direction of the particular product, speculates aloud... that speculation is often seen as an insight into the thinking at the company. And, in that, it is indeed better to speak up now rather than later.

That makes perfect sense. But that's not the problem here. Not in the slightest, since I never said anything about planning to abandon the desktop. I specifically said I had no idea what the future held in this regard. If you read my post (#92) and your comment that I responded to, you quite clearly drew conclusions that I very specifically countered in my original post on the matter. To wit, the closing phrase "which is what it sounds like is the plan".

My goal is to be open. However, even when I'm painfully explicit, my words gets twisted around and result in either alarm and/or propagation of misinformation. This is a somewhat common occurrence and not limited to this specific thread. It feels like the old adage "No good deed goes unpuninshed". And it gives me pause before sharing anything again in the future, since all it does is create more work dealing with the "fallout" from those who can't just accept my words as the honest truth. Keep that in mind as I become less forthcoming about things in the future. :(
 
There are people who make it there life's work to over react to things posted on the web.

When you get a social media person up to speed you can leave it to them to deal with that sort of stuff and not worry about it. I don't think anyone else misunderstood your posts.
 
Rob speaks straight. I know, I know, it's sometimes fun to "read into" what he says and try to tease out more information than he's willing to divulge. But in the end, he says exactly what he means and he strives to fulfill what he says. He doesn't spout hyperbole and he doesn't stroke egos. I have great respect for him and LWD.

Rob -- Please don't stop keeping us informed. We value your insights, your vision and your guidance as we all try to wrap our heads around the future of gaming. I know it's hard to handcraft every response to say exactly what you mean. RW is hard too.... We need you as part of this community, not just as a programmer. We need you.
 
Rob speaks straight. I know, I know, it's sometimes fun to "read into" what he says and try to tease out more information than he's willing to divulge. But in the end, he says exactly what he means and he strives to fulfill what he says. He doesn't spout hyperbole and he doesn't stroke egos. I have great respect for him and LWD.

Rob -- Please don't stop keeping us informed. We value your insights, your vision and your guidance as we all try to wrap our heads around the future of gaming. I know it's hard to handcraft every response to say exactly what you mean. RW is hard too.... We need you as part of this community, not just as a programmer. We need you.

Ditto
 
Rob -- Please don't stop keeping us informed. We value your insights, your vision and your guidance as we all try to wrap our heads around the future of gaming. I know it's hard to handcraft every response to say exactly what you mean. RW is hard too.... We need you as part of this community, not just as a programmer. We need you.

Plus one!
 
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