You know, I have seen people scream calendars over and over again (or maybe it's just Chemlak over and over

). Is it REALLY that big of a deal? (and I mean this respectfully)
I mean, we currently have "Game Sessions" that are essentially useless: they are "on the side" hidden in the manage section. They don't auto-link to anything and can't be referenced with the rest of the Realm. They don't create any relationships, they don't add to the Timeline etc.
I would think that the lack of functionality of Game Sessions would be a universal problem. Surely almost every game must keep session notes?
I routed around the issue by using Events/Time Period as my Session Notes but that'a kludge. It works though, so maybe people have just done something similar and can live with it.
In all my years gaming, I have NEVER seen a non-Gregorian calendar work. It just doesn't get picked up by the players, it's just a bureaucratic element that doesn't work. Now, mind you, I KNOW some people really get into it and use them religiously (literally, in some games), so I can see the usefulness, but I just can't imagine where they would be MORE useful than Session notes.
Plots are screaming for extra data at the Plot Point level, although Rob pointed out that might not be such a good idea because you end up with a 'slippery slope' phenomenon where you keep adding stuff to Plots until it eclipses everything else. Again, I see it as being more important that Calendars.
However, I can understand that trying to shoehorn a non-Gregorian calendar into the system and having all the various timeline functionality not work because your calendar in unrecognised must be annoying.
Can someone explain to me why it THAT important?