Completely new to HeroLab. I'm doing no drastic changes to anything, but have wanted to make a steampunk Gnomish race called a Steam gnome.
I only wanted to change a few racial traits:
Change +2 saving throw vs. illusions to a save vs. electricity.
Change +2 Craft Alchemy to a +2 to a Craft Clockwork & Craft Steamengine from the Iron Kingdoms campaign.
Add a +1 attack bonus vs. mechanical constructs.
I have put the text into the Decription text, however I'm having trouble finding where I need to edit the other information elsewhere.
I edited the Eval Scripts to look like this
~ +2 to Listen, Craft (Clockwork), Craft (Steam Engine) checks
#skillbonus[kListen] += 2
#skillbonus[kCrafSteam] += 2
#skillbonus[kCrafClock] += 2
I don't know what to do with the Bootstraps though..the more I try to figure out the deeper I get myself immersed in confusion.
I only wanted to change a few racial traits:
Change +2 saving throw vs. illusions to a save vs. electricity.
Change +2 Craft Alchemy to a +2 to a Craft Clockwork & Craft Steamengine from the Iron Kingdoms campaign.
Add a +1 attack bonus vs. mechanical constructs.
I have put the text into the Decription text, however I'm having trouble finding where I need to edit the other information elsewhere.
I edited the Eval Scripts to look like this
~ +2 to Listen, Craft (Clockwork), Craft (Steam Engine) checks
#skillbonus[kListen] += 2
#skillbonus[kCrafSteam] += 2
#skillbonus[kCrafClock] += 2
I don't know what to do with the Bootstraps though..the more I try to figure out the deeper I get myself immersed in confusion.