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  • Thread starter Thread starter passch at emsnet.de
  • Start date Start date
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passch at emsnet.de

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How do I define the following: a unit may not be in the same army as another unit of the *same race*?

Thanks, Dieter

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Hi Dieter,

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wenn Du ICQ hast

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<x-flowed>At 12:58 PM 1/13/00 +0100, you wrote:
>How do I define the following: a unit may not be in the same army as
>another unit of the *same race*?
>
>Thanks, Dieter

Hmmm. That's an odd one. My first thought is to assign all units of race X
the same type. Then you can use the "tlmt" race attribute to ensure that no
more than one unit of that type appears in a roster.

If this won't work, then please let me know more of the constraints and/or
issues involved. I'll see if I can think up an alternate solution for you.

Thanks, Rob

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</x-flowed>
 
I guess some sort of conflict group is needed for units.


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<x-flowed>At 02:49 PM 1/13/00 +0100, you wrote:
>Here is the problem: Unit A may not be in the same army as Units B and/or
>C. B and C have no problems with each other.
>
>I hoper I made myself clear, and thanks for the always quick replies!
>
>Dieter


Yep, you'll want to use "trat". Look at the third example shown for "trat".
Assign Unit A one type name, then assign Unit B and Unit C a different type
name (both get the same type as each other). Use "trat" and you'll be able
to flag when there is a conflict.

Thanks, Rob

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</x-flowed>
 
<x-flowed>At 08:17 AM 1/14/00 +0100, you wrote:
>Bingo!
>
>Thanks again, Dieter

BTW, you are again including attachments on your posts to the forum. There
were one or two posts where you had no attachments, then they started to
appear again. Please re-check your settings to correct this. :-)

Thanks, Rob

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</x-flowed>
 
The problem there, is that only the one disk has this
limit, not all dragons


--- Rob Bowes <rob@wolflair.com> wrote:
>
> At 12:58 PM 1/13/00 +0100, you wrote:
> >How do I define the following: a unit may not be in
> the same army as
> >another unit of the *same race*?
> >
> >Thanks, Dieter
>
> Hmmm. That's an odd one. My first thought is to
> assign all units of race X
> the same type. Then you can use the "tlmt" race
> attribute to ensure that no
> more than one unit of that type appears in a roster.
>
> If this won't work, then please let me know more of
> the constraints and/or
> issues involved. I'll see if I can think up an
> alternate solution for you.
>
> Thanks, Rob
>
>
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> Rob Bowes (rob@wolflair.com)
> (650) 726-9689
> Lone Wolf Development
> www.wolflair.com
>
>
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