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Problem with Hedge Magician in IPad.

Kei

New member
Me and my group noticed that when a Wondrous Item or a non Weapon/Armor magical item is selected and the craft box is checked it takes 10% off the craft cost instead of the 5% that Hedge Magician states.

Also when adding either an Enhancement bonus or a new ability to an existing magic weapon or armor craft cost is wrong as well with Hedge Magician.

For example say I have a +1 Rapier and I want to add Keen to it. The way the CB says you figure the price is that you take the cost of a +1 Keen Raiper and subtract the cost of a +1 Rapier and you'll have the cost of adding Keen then you add the Hedge Magician trait to get the final cost.

The IPad isn't doing that at all.
 
Sorry, when I read the 'report a bug' form it sounded like it was only referring to when the app crashes.
 
Well because of how magical weapons and all currently work they don't/can't calculate the difference between the +1 keen rapier and the +1 rapier (meaning they don't currently have a what was the item before editing feature build in). As such they can't do a calculation on the difference. Upgrading is something that to this day has to be done manually when it comes to the price (as it will always show the total price when adding a new ability to it. Meaning the hedge magician thing will always use that full price as well)

As can be seen here when the beta test for the current buying implementation was introduced See the reply to number 6
 
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