As I continue working through HL functions, was dissapointed to see many of the common gear items don't actually "work" in the system. For instance, Magnifying Class does not add the +2 Circumstance Bonus to Appraise skill check.
I'm no coder, but generally can pick these things, after watching this very useful video ChiefWiesel believed I'd sorted it:
https://www.youtube.com/watch?v=ZLPNhnN6spk
So I copied the magnifying glass in the editor, clicked Show in Charge List so it could be turned on, then tried this:
if (field[gIsEquip].value <> 0) then
hero.child[kAppraise].field[ModCirc].value += 2
endif
But no effect either in Skill tab or the Show Selection Field output. Any idea what I'm doing wrong?
I'm no coder, but generally can pick these things, after watching this very useful video ChiefWiesel believed I'd sorted it:
https://www.youtube.com/watch?v=ZLPNhnN6spk
So I copied the magnifying glass in the editor, clicked Show in Charge List so it could be turned on, then tried this:
if (field[gIsEquip].value <> 0) then
hero.child[kAppraise].field[ModCirc].value += 2
endif
But no effect either in Skill tab or the Show Selection Field output. Any idea what I'm doing wrong?