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Price list and what has been implamented

deathwolf

New member
Hey guys I have only just discovered Hero Loader and I was wondering how much the extra data costs to buy as I already have most of the books/PDF's and I don't want to have to spend the same amount again.

Also is there a list of what has been implemented from each book so far?
 
Starting from scratch, what's out right now for HL costs $85: $30 for HL and the first core rules choice; $35 for the "Big Bundle" of supplements (Arsenal, Augmentation, etc), and $10 each for the two bundles of smaller PDF-only books (Gun Heaven, Deadly Waves, etc).

Compared to the $250+ I spent for the actual PDFs, that's chump change. :D
 
Compared to the $250+ I spent for the actual PDFs, that's chump change. :D


Ye but dude I already have all the books and PDF's so spending another $85 while I don't have a job is out of the question.

Guess I have to stick to my excel sheets :(

Oh and what advanced character concepts has been included so far? It doesn't state that bit on the site you linked Mathias.
 
Why not download it in demo mode - that way, you can look at the list of optional rules for yourself (they'll be greyed out, but you can see what would be there).
 
Ye but dude I already have all the books and PDF's so spending another $85 while I don't have a job is out of the question.
Sorry to hear that. But, really ... LoneWolf is an entirely separate company from Catalyst. And the folks at LoneWolf need to put food on their table, too.

Oh and what advanced character concepts has been included so far? It doesn't state that bit on the site you linked Mathias.
"Most of it." Seriously, there's very little left in any of the books stated to be part of the data files, that hasn't been implemented yet. It might be easier to list what hasn't been included yet.
 
Cool thanks for the info Pax, just writing an infected campaign at the moment so I didn't want to grab it and then find it useless for that.

Well this is going on my shopping list with the 3.5 books as well. Everyone cross their fingers for my job hunting :D
 
Oh, HL does handle the Infected quite well. I have a weak spot for making Ghouls, myself.

Just as an example ... here's a "parkour adept" ghoul I made .... something of an infiltration / B&e / urban explorer character, built with KarmaGen (the 1,000 version):

Soylent (Ork Sasobonsam Adept)
B 10, A 5, R 4/5, S 9, C 3, I 4, L 3, W 6, E 4, Ess 4.1, M 4, Init 8/9, IP 1/2
Condition Monitor boxes (Physical/Stun): 13/11
Disposable Commlink Condition Monitor: 9
Hermes Ikon Commlink Condition Monitor: 10
Armor (Ballistic/Impact): 21/21 (Note: includes Body 10)

Skills: Assensing 3, Astral Combat 4, Athletics Group 3, Blades 9 (Knives +2), Etiquette 2, First Aid 2 (Combat Wounds +2), Hardware 2 (Maglocks +2), Intimidation 3 (Physical +2), Locksmith 2, Navigation 4 (Urban +2), Perception 3, Pilot Ground Craft 1 (Bike +2), Pistols 3 (Hold-Outs +2), Stealth Group 3

Knowledge Skills: Anatomy 2 (Metahuman +2), Cooking 1, English N, Japanese 3 (Cityspeak +2), Or'Zet N, Seattle Area 3 (Underground +2), Urban Brawl 2

Critter Powers: Allergy, Mild: Sunlight, Dietary Requirement: Metahuman Flesh, Dual Natured, Enhanced Senses: Hearing, Enhanced Senses: Low-Light Vision, Enhanced Senses: Smell, Reduced Senses: Blind

Qualities: Adept, Albinism, Bilingual, In Debt (Borrowed 10000¥, Owes 15000¥) (2), Infertile Infected, Mania/Phobia, Common (Mild): Gambling, Ninjitsu (2), The Athlete's Way: Gliding, Wall Running

Adept Powers: Combat Sense (3), Gliding (4 meters), Improved Ability (2): Blades, Wall Running (12dicepool)

Cyberware:
. . Cybereyes (2) with Eye Recording Unit, Flare Compensation, Image Link, Protective Covers, Thermographic Vision, Vision Enhancement (3)
. . Ultrasound Sensor

Bioware:
. . Reflex Recorder: Blades
. . Synaptic Booster (1)

Gear:
. . AR Gloves
. . (Identity) Archimedes Pike (working ID) with – Advanced Lifestyle – (Co2 En1 Nc3 Ng1 Se3), DocWagon Basic Contract, Fake SIN (4)
. . Autopicker (3)
. . Backpack
. . Body Cavity Escape Kit
. . C-Squared (6) x5
. . Camouflage Suit with Chemical Protection (2), Gel Packs, Insulation (2), Massaging Liners, Nonconductivity (4), Thermal Dampening (4)
. . Disposable Commlink
. . Earbuds (1) with Select Sound Filter (1)
. . Endoscope
. . Entertainment Systems Cyclops
. . Flashlight, Thermographic
. . Freeze Foam (6) x10
. . Glasscutter
. . Greatcoat with Chemical Protection, Gel Packs, Insulation, Nonconductivity (4)
. . Hermes Ikon Commlink with Analyze (6), Browse (2), Command (1), Data Bomb (4), Edit (1), Encrypt (4), Firewall (4), Novatech Navi Operating System, Purge (4)
. . (Identity) Jacob Othello (Bolt Hole) with – Custom Bolt Hole – (Co1 En1 Nc3 Ng0 Se4), Fake SIN (1)
. . Maglock Sequencer (3)
. . Medkit (4)
. . Medkit Supplies x2
. . Respirator (4) with Microphone (1), Olfactory Sensor (3)
. . SecureTech Forearm Guards
. . SecureTech Leg and Arm Casings
. . SecureTech Shin Guards
. . SecureTech Vitals Protector
. . Sensor Tags x20 with Motion Sensor
. . Sleeping Bag
. . Standard Rope (m) x100
. . Survival Kit
. . Tent
. . Wire Clippers
. . Woodland Camo Netting

Weapons:
. . Morrissey Elan [Pistols, DV 6S(e) vs. ½I, SA, RC 2, 5 (c)] with Ceramic/Plasteel Components (Level 3), Electronic Firing, Laser Sight, Personalized Grip, Silencer, Spare Clips, Stick-n-Shock x20
. . Attack of Will (vs. Spirits) [DV 3P vs. I]
. . Cougar Fineblade Knife, Long Blade Weapon Focus (2) [Blades, DV 7P vs. I-1, Reach 1] with Lanyard, Personalized Grip, Weapon Focus (2)
. . Unarmed Strike [Unarmed, DV 5S vs. I, Reach 1]


--------------------

Entertainment Systems Cyclops (Entertainment Systems Cyclops)
B 4, Sen 1, Han +3/+5, Fir 3, Pil 2, Rsp 3, Sig 3, Init 5, IP 3
Physical Condition Monitor: 10
Armor (Vehicle): 6 [2]
Skills:
Gear:
. . Additional Fuel Tank
. . Anti-theft System
. . Assembly Time Improvement
. . Morphing License Plate
. . Motorcycle Gyro Stabilization
. . Pilot (2)
. . Smart Tires
. . Spoof Chips
. . Urban Camo Netting
. . Vehicle Tag Eraser


--------------------

Cyclops Pilot (Pilot)
Fir 2, Pil 2, Rsp 1, Init 3, IP 3
Matrix Condition Monitor: 9
Armor (Matrix): 2
Skills:
Knowledge Skills: English N

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