SpacePotato
Active member
So I'm very excited for player views --
I'm interested in more clarification on the options for 'player views'. Here are the options based on what I know, from kickstarter comments (sorry if I missed a blatant one or maligned the actual intent/implementation).
1) The main RW application window will split off a completely separate window that can be specified as 'Player View'. The intent here is to use a second monitor to show the players.
I'm assuming this view will have some sort of 'player control', although it might really be controlled by the GM. Will the Player View see everything that has been revealed via FoW, or will the GM allow certain 'selections' (such as current map and PC, etc). I imagine this will be available at launch?
2) The main RW application will run a local webserver, which will facilitate LAN players to connect and view. I assume RW will host all content pages and the user will simply access via a browser, or will they have to have their own copy of FW installed? I personally would be very excited if it was a rich web page that would at least allow the individual browsing of 'what the players already know' including exposed maps, backstory, etc. I suspect this will be a future delivery, but maybe I'll be pleasantly surprised.
3) WAN access via the RW cloud. I think this is planned for launch (hence the KS). I assume this will also be via a copy of RW and not via the browser. Will the players and GM versions be the 'same' or will there be a player 'viewer' that will be available at a lesser cost?
Did I get all of them?
I'm interested in more clarification on the options for 'player views'. Here are the options based on what I know, from kickstarter comments (sorry if I missed a blatant one or maligned the actual intent/implementation).
1) The main RW application window will split off a completely separate window that can be specified as 'Player View'. The intent here is to use a second monitor to show the players.
I'm assuming this view will have some sort of 'player control', although it might really be controlled by the GM. Will the Player View see everything that has been revealed via FoW, or will the GM allow certain 'selections' (such as current map and PC, etc). I imagine this will be available at launch?
2) The main RW application will run a local webserver, which will facilitate LAN players to connect and view. I assume RW will host all content pages and the user will simply access via a browser, or will they have to have their own copy of FW installed? I personally would be very excited if it was a rich web page that would at least allow the individual browsing of 'what the players already know' including exposed maps, backstory, etc. I suspect this will be a future delivery, but maybe I'll be pleasantly surprised.
3) WAN access via the RW cloud. I think this is planned for launch (hence the KS). I assume this will also be via a copy of RW and not via the browser. Will the players and GM versions be the 'same' or will there be a player 'viewer' that will be available at a lesser cost?
Did I get all of them?