jmucchiello
Member
I want to modify how power level is enforced. Normally these two rules are enforced:
Toughness + Dodge <= PL*2
Toughness + Parry <= PL*2
This usually results in Dodge = Parry or one of the active defenses is below the PL limit. So how do I implement
Toughness*2 + Dodge + Parry <= PL*4
Which would allow, for example, Tough 10, Dodge 13, Parry 7 at PL 10.
I'm guessing it has to be added as a procedure but how do I also disable the default checks?
Toughness + Dodge <= PL*2
Toughness + Parry <= PL*2
This usually results in Dodge = Parry or one of the active defenses is below the PL limit. So how do I implement
Toughness*2 + Dodge + Parry <= PL*4
Which would allow, for example, Tough 10, Dodge 13, Parry 7 at PL 10.
I'm guessing it has to be added as a procedure but how do I also disable the default checks?