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Pathfinder Community Packs

Bug report: Archetypes for Path of War are no longer changing the disciplines (Dervish Defender and Zweihand Sentinel). The add/remove discipline under permanent adjustments also no longer working.
The mechanic used to set disciplines was changed and looks like the these Archetypes where not updated to the new logic. Thanks we will get it fixed in the next update.
 
That "Thing ID" is core as far as I know. I did notice something about "Hazards" are now in HL and saw all my old portfolios where tossing errors about Diseases/Poison now. So for example Dire Rats saved from before the last update all toss errors now. I wonder if this is related and they removed all the old Damage Reduction helpers.

Aaron/Mathias did this DR Pick get removed like Poisons/Diseases did?

I just did a search of the Pathfinder files, and I did not find xDamRdCldM.

(I don't think the poisons/diseases were removed from the files, just obsoleted and removed from the races - they were replaced with more generic poison/disease abilities).
 
I just did a search of the Pathfinder files, and I did not find xDamRdCldM.
Thanks! I didn't have access at work to check and I thought community stuff was using "xx" in front. Must be a old thing...

(I don't think the poisons/diseases were removed from the files, just obsoleted and removed from the races - they were replaced with more generic poison/disease abilities).
Well the "obsolete" is not working as all my monsters (ie .por) files I have created for the AP's are tossing errors about Diseases and Poisons. Saving the file again during a Prepare Distribution fixes it but it means hundreds of button presses as I have to tell HL "ok" I know and then tell it yes really save the file.

When you have close to 7gigs of files to do this to it adds up. Not including you know how often a "Dire Rat" shows up? Its in allot of adventures. :(
 
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Well the "obsolete" is not working as all my monsters (ie .por) files I have created for the AP's are tossing errors about Diseases and Poisons. Saving the file again during a Prepare Distribution fixes it but it means hundreds of button presses as I have to tell HL "ok" I know and then tell it yes really save the file.

When you have close to 7gigs of files to do this to it adds up. Not including you know how often a "Dire Rat" shows up? Its in allot of adventures. :(

Can you give me an example of an error message you're getting with this?

Also, I assume you're using the Develop menu -> "Prepare Portfolios In Folder For Distribution" menu item to do this, right? And not manually preparing each portfolio, then opening the next one by hand?
 
Looks like I found a good one for you! :)

I'm currently exporting the final part of War of the River Kings into d20Pro. Any ideas if this will affect that?
 
Also, I assume you're using the Develop menu -> "Prepare Portfolios In Folder For Distribution" menu item to do this, right? And not manually preparing each portfolio, then opening the next one by hand?
I think I have a backup copy of the Iron Gods .por files I just fixed I can send you as an example (if not maybe Frumple does). The fact that it tosses an error is the whole reason I found out about about these "hazards" actually as I was like how can the disease not be present when I see it on the Dire Rat. Then I looked at Unique IDs and figured it out.

Also "yes" I use the "In Folder" option cause if I was doing "one" .por at a time I would tear my hair out! And its already falling out enough on its own. :eek:

But what happens is I get a message that says "raFilthDis" (running off memory so not sure that is the exact ID) is not found so then HL asks Do you wish to "Save, Cancel, Continue"? So you first have to say "OK" to the "raFilthDis" message and then have to hit Continue and trust me by the 50th time you done that you get cramps in your mouse hand. :(
 
Looks like I found a good one for you! :)
Yea Thanks!

I'm currently exporting the final part of War of the River Kings into d20Pro. Any ideas if this will affect that?
I don't think so. I think it is due to the change in the Unique ID actually. So the message is saying this DR is gone but I don't think it was really in use anyways.

If it was then it was replaced with the new Unique ID and so its more of a warning and FYI then a hard stop to the .por files.
 
I don't think so. I think it is due to the change in the Unique ID actually. So the message is saying this DR is gone but I don't think it was really in use anyways.

If it was then it was replaced with the new Unique ID and so its more of a warning and FYI then a hard stop to the .por files.

Great. Thanks for that.
 
iPad issue
I have updated the last community packs on my iPad but I get a lot of duplicate errors
I need the list of errors your getting. So please copy/paste them into the thread. I can't do anything without seeing the errors.

Second thing would be which Packs have you installed? The only two that would cause issues, cause you don't need both, is installing both the GM Pack and GM Mythic Pack. You do NOT need both. You need one or the other.

Eventually you will be able to install both if you feel like it but its just a waste of space. The Packs are meant to be 100% self-contained. So that if you need Mythic stuff you install just the GM Mythic Pack.
 
But what happens is I get a message that says "raFilthDis" (running off memory so not sure that is the exact ID) is not found so then HL asks Do you wish to "Save, Cancel, Continue"? So you first have to say "OK" to the "raFilthDis" message and then have to hit Continue and trust me by the 50th time you done that you get cramps in your mouse hand. :(

Just sent you a beta that should resolve this - please drop me an email if it doesn't work out for you.
 
Error after loading new packs

I am getting the following error message after updating to the latest version of HL and also updating the Community Packs to the latest version. I have uninstalled and reinstalled the community packs, but I can't seem to get rid of this message:

Critical information not found in data files: Source 'We Be Goblins!'
Critical information not found in data files: Source 'Paizo Modules'
Critical information not found in data files: Source 'We Be Goblins!'
Critical information not found in data files: Source 'We Be Goblins!'
Critical information not found in data files: Source 'We Be Goblins!'
Critical information not found in data files: Source 'We Be Goblins!'
Critical information not found in data files: Source 'We Be Goblins!'

Any help would be appreciated.
 
I'm getting this error after a clean install:

The data files could not be loaded due to errors. Hero Lab will now attempt to load them in recovery mode. Once loaded, you can access the editor as normal to correct any errors.

The following errors occurred:

Source 'PZO9500_5' - Reference to non-existent parent source 'pPaizo'
 
I am getting the following error message after updating to the latest version of HL and also updating the Community Packs to the latest version. I have uninstalled and reinstalled the community packs, but I can't seem to get rid of this message:

Critical information not found in data files: Source 'We Be Goblins!'
Critical information not found in data files: Source 'Paizo Modules'
Critical information not found in data files: Source 'We Be Goblins!'
Critical information not found in data files: Source 'We Be Goblins!'
Critical information not found in data files: Source 'We Be Goblins!'
Critical information not found in data files: Source 'We Be Goblins!'
Critical information not found in data files: Source 'We Be Goblins!'

Any help would be appreciated.
So "We be goblins" and Paizo Modules are in the new Packs. So maybe this is from a very old version?

If you have nothing missing off the characters the solution is easy. Open the character and go to "Portfolio->Strip Missing Sources".
 
I'm getting this error after a clean install:

The data files could not be loaded due to errors. Hero Lab will now attempt to load them in recovery mode. Once loaded, you can access the editor as normal to correct any errors.

The following errors occurred:

Source 'PZO9500_5' - Reference to non-existent parent source 'pPaizo'
This is from a old version of We Be Goblins and I will have this fixed for others in the next update. Until then you need to delete the file "We_Be_Goblins.user" out of the data folder.

If you are not sure where a .user file goes start HL and go to "Tools->Explore Folders->Game System Data Folder" will open up the correct location.
 
Hi Guys,

I'm getting the following error when loading any of the War of the River Kings files from the 2nd Kingmaker community bestiary pack with just the GM Mythic Pack loaded:

Pick 'xDamRdCldM' has been orphaned due to missing thing in batch '596'.

I've just updated to the latest HL, GM Mythic & Kingmaker files.

Thanks,
Jim.
So just FYI I did track this down and its the very old name for the "Damage Reduction, Cold Iron or Magic" Thing. All creatures use the new thingid.xxDamRdClM version so the above is just a warning. If you dirty the portfolio up and save it the message will go away.
 
On the FIRST post of this thread I put a link to the different Packs "issues" page which includes some of the future To-Do's also.

So if you know of a bug/issue and don't see it on those lists pretty good chance I don't know about it. :)
 
So just FYI I did track this down and its the very old name for the "Damage Reduction, Cold Iron or Magic" Thing. All creatures use the new thingid.xxDamRdClM version so the above is just a warning. If you dirty the portfolio up and save it the message will go away.

Thanks Shadow. I was planning on merging all of the files for the last chapter of War of the River Kings together tonight before doing a bulk export into d20Pro, so I'll give this a try.
 
This is from a old version of We Be Goblins and I will have this fixed for others in the next update. Until then you need to delete the file "We_Be_Goblins.user" out of the data folder.

If you are not sure where a .user file goes start HL and go to "Tools->Explore Folders->Game System Data Folder" will open up the correct location.

Thank you very much for the help. I'll do as you suggest.
 
Errors

Just upgraded HL and the following Path Campaign pack (3.5), Path 3pp pack (1.4) and Path GM pack (3.2). Had a clean install that worked, now I get the following errors......

The data files could not be loaded due to errors. Hero Lab will now attempt to load them in recovery mode. Once loaded, you can access the editor as normal to correct any errors.

The following errors occurred:

Syntax error in 'eval' script for Thing 'cRomorMRk' (Eval Script '#1') on line 1
-> Non-existent thing 'cRogRumorm' used by script
Syntax error in 'eval' script for Thing 'rCBAshGian' (Eval Script '#1') on line 2
-> Non-existent thing 'raAshDisea' used by script
Syntax error in 'eval' script for Thing 'raAP86CurF' (Eval Script '#1') on line 4
-> Non-existent thing 'raXilPlane' used by script
Syntax error in 'eval' script for Thing 'rauWWChanS' (Eval Script '#1') on line 4
-> Non-existent thing 'raWinBreaW' used by script
Syntax error in 'pre-requisite rule' script for Thing 'tmAP80CadC' on line 1
-> Non-existent thing 'tmZomJuju' referenced by script
Syntax error in 'eval' script for Thing 'xRMnkFlrrB' (Eval Script '#2') on line 20
-> Non-existent thing 'fCripCrit' referenced by script
 
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