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Pathfinder Bug Reports - version 6.13

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CMB for Tiny is wrong

I just made a monster with the size Tiny. It is calaculating the CMB wrong.

The race has the following: BAB +0, STR 9 and size Tiny. Its CMB should be -3 (BAB + STR Mod -2 for tiny), but it calculates to -1.

Upon investigation, it looks like it is using the creature's DEX mod for CMB not its STR.
 
I just made a monster with the size Tiny. It is calaculating the CMB wrong.

The race has the following: BAB +0, STR 9 and size Tiny. Its CMB should be -3 (BAB + STR Mod -2 for tiny), but it calculates to -1.

Upon investigation, it looks like it is using the creature's DEX mod for CMB not its STR.

Core Rulebook, pg 198:

"Creatures that are Tiny or smaller use their Dexterity modifier in place of their Strength modifier."
 
Monk and off-hand unarmed attack damage

According to the monk class "There is no such thing as an off-hand attack for a monk striking unarmed. A monk may thus apply his full Strength bonus on damage rolls for all his unarmed strikes." However when I equip a monk (maneuver master) with a weapon in his primary hand and unarmed strike with his off-hand, the damage bonus for strength is reduced to 1/2 strength bonus. It should be full strength. Thx!

Dybbuk
 
Any chance of a new Pathfinder version in the next 24 hours?

I am running a game this weekend and I'm hoping the following can be fixed...

In Mac Beta 3.9a, the Pathfinder v 6.11 contains a previously fixed error concerning the Aldori Dueling Sword. It should be finessable, and it apparently is not.

Hoping that this can be rectified soon...
 
Choose the Exotic Weapon Proficiency feat, then choose Aldori Dueling Sword for that feat - that will activate the finesse ability.
 
I think I am gaining a extra feat when I should not. Create a new Elf Wizard Conjurer 5 I have 4 Feats + 1 Bonus feat. I think it should be 3 Feats (1st, 3rd & 5th) + 1 Bonus Wizard feat.
 
I think I am gaining a extra feat when I should not. Create a new Elf Wizard Conjurer 5 I have 4 Feats + 1 Bonus feat. I think it should be 3 Feats (1st, 3rd & 5th) + 1 Bonus Wizard feat.

Do you have the "Advanced Player's Guide Hero Points" rules turned on? If so, did you check "Don't Use Hero Points" below your starting cash?
 
Choose the Exotic Weapon Proficiency feat, then choose Aldori Dueling Sword for that feat - that will activate the finesse ability.

Actually there are two problems, then...

Problem A) The Kensai Archetype for the Magus grants proficiency with one martial or exotic weapon. This should work the same as having EWP, currently it does not.

Problem B) The Aldori Dueling Sword is finessable and is therefore eligable for the "Agile" magical weapon quality. This currently throws up a validation error.
 
Problem B) The Aldori Dueling Sword is finessable and is therefore eligable for the "Agile" magical weapon quality. This currently throws up a validation error.

Page reference, please? That's not what the campaign setting hardcover says, and as far as I know, the campaign setting hardcover is the latest printing of the Aldori Dueling Sword.
 
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Problem A) The Kensai Archetype for the Magus grants proficiency with one martial or exotic weapon. This should work the same as having EWP, currently it does not.

Okay, that's a bug.

As a workaround, you can go to the Personal tab, and add the Feats adjustment on the Permanent adjustments table there, and set it to +1 feats, then buy the EWP feat normally, and select Aldori Dueling Sword.
 
Page reference, please? That's not what the campaign setting hardcover says, and as far as I know, the campaign setting hardcover is the latest printing of the Aldori Dueling Sword.

Inner Sea World Guide, p. 290

However, the wielder requires both the Exotic Weapon Proficiency (Aldori Dueling Sword) and the Weapon Finesse feat to use them, so I am not at all sure it supports giving the weapon the quality, as the weapon itself is not normally a Finesse weapon.
 
Here are the relevant quotes for the Aldori Sword and the Agile Weapon quality

Inner Sea World Guide p.290

Aldori Dueling Sword: These slightly curved
swords measure just over 3 feet in length. An Aldori
dueling sword may be used as a Martial Weapon
(in which case it functions as a longsword), but if
you have the feat Exotic Weapon Proficiency (Aldori
dueling sword), you can use the Weapon Finesse feat to
apply your Dexterity modifier instead of your Strength
modifier on attack rolls with an Aldori dueling sword
sized for you, even though it isn’t a light weapon.
You can also wield an Aldori dueling sword in
two hands in order to apply 1-1/2 times your
Strength bonus to damage.

Pathfinder Society Field Guide p. 50

Agile (Melee Weapon Special Ability)
Aura moderate transmutation; CL 7th; Price +1 bonus
Description
Agile weapons are unusually well balanced and responsive.
A wielder with the Weapon Finesse feat can choose to apply
her Dexterity modifier to damage rolls with the weapon in
place of her Strength modifier. This modifier to damage is
not increased for two-handed weapons, but is still reduced
for off-hand weapons. The agile weapon enhancement can
only be placed on melee weapons that are usable with the
Weapon Finesse feat.

Maybe I'm missing something but these seem to work together. Please let me know if I'm wrong.
 
Okay, we're reading the same version of the Aldori Dueling Sword - where does it say that the sword is always a finesse weapon - it is only a finesse weapon if you specifically take a proficiency in that weapon, not if you're counting it as a longsword, and using your Martial Weapon Proficiency: All.
 
Okay, it looks like there was an issue with magical versions of the aldori dueling sword - I've gotten that fixed for the next update.
 
It would be helpful to have the DC's for the spells on the wands being displayed as well as the spell descriptions for them too.. as well as the spell descriptions for potions, wands and scrolls. Right now there is none unless it is a predetermined one and not a custom made one. :(
 
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