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Paladin Powers with "Strength or Charisma"

MagicSN

Well-known member
Hi!

I just noticed these powers are implemented as using always "Strength", this seems to be a bug (Could be fixed using a Script which would use the higher stat).

MagicSN
 
Hi!

I just noticed these powers are implemented as using always "Strength", this seems to be a bug (Could be fixed using a Script which would use the higher stat).

MagicSN

If someone wants to work on this, here is an Eval Script to make it work.

You need to put this into Phase Traits with Priority 5000, and set Timing to After: Calc attrBonus

Same problem as for some Paladin Powers BTW also exists for some racials (for example Dragon Breath for Dragonborn which in text supports several attributes, in the implementation from Hero Lab only Constitution).

var bonus as number
var bonus2 as number
var attidstr as string
var attidstr2 as string
var attidstr3 as string

bonus = #attrbonus[attrStr]
attidstr = "attrStr"
bonus2 = #attrbonus[attrCha]
attidstr2 = "attrCha"

if (#attrbonus[attrCha]>#attrbonus[attrStr]) then
bonus = #attrbonus[attrCha]
attidstr3 = "attrCha"
else
bonus = #attrbonus[attrStr]
attidstr3 = "attrStr"
endif

~ Use that as the damage and attack attributes
perform assignstr["DamageAttr." & attidstr3]
perform assignstr["Attack." & attidstr3]
 
More Paladin Bugs - I found that for Ardent Strike no Defense against the attack is selected. I suspect this is an issue with the downloader, due to the text
"Strength or Charisma vs. AC" in the Compendium (that it made "or Charisma vs. AC" appear in the Extra Attack text might indicate this - might happen for other powers too?)

I think what we really would need would be a possibility to "overwrite" existing data from the data converted from the downloader. So I do not need to introduce stuff like "Ardent Strike II", "Elemental Empowerment II" and such all the time. Or the possibility to remove buggy powers (so I can replace them with my own implementation).

I will upload a fixed Paladin powers setup once I did some more powers to http://hl4e.cryptoknight.org (with all that clunky "II" writing, unfortunately)

MagicSN
 
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