Thanks Rob, very helpful. I find it interesting that you are not using the group:religion concept. Or do you, but treat it as a sub-topic contained by your concept topic for the pantheon? That could make a lot of sense. For example, if you have the Greek pantheon and then have multiple mystery cults as religious groups. As I read how you structure things, I'm rethinking how I do. I've been starting with the group:religion topic. So I would have a topic for, say, the Greek "Religion" and then put the mystery cults as contained group topics and also have the gods and concepts as contained topics. Your approach seems more logical. I think I need to make better use of the concept and character list topics.
1. I'd create each deity as an Entity topic.
Yes. In my campaign, while the gods are not treated like NPCs that the characters interact directly with, religious disputes and intrigue are wrapped into many of the plot lines. Using separate topics for each is important to manage all the lore and beliefs related to the deities. However, instead of the entity topic, I created a customized version specifically for deities.
2. I'd create a Cast List topic for each pantheon, with each of the deities contained by its appropriate pantheon.
Still thinking about this, but right now I have the individual deity topics contained in the group:religion topics. Also, not all religions have pantheons.
3. If each pantheon has its own history or special context, I would create a Concept topic for each pantheon. Each deity of the pantheon would be listed, perhaps with a very short summary and a few basic attributes (e.g. alignment), providing a convenient cross-linkage to the deities themselves.
For me the pantheon is just part of the overall religion and I use the group:religion topic for this and just use the concepts topics to flesh out in more detail certain religious concepts or disputes. But I'm rethinking this. The group:religion topic really should be about organizations and not a topic on a general religion or philosophy. Also, I think I should have a general religion topic rather than a pantheon topic.
4. I'd create a Concept topic for "Religions of My World" that would outline the basics and then contain each of the pantheons.
Good idea. Would you have the pantheons act as containers for related religious groups? What would you do for monotheistic or nontheistic religions? I'm still thinking that that instead of a pantheon topic, I would just use a religion topic. I have one religion that started as a polytheistic/shamanistic religion, but has been turning to a monotheistic religion, and followers of both interpretations are contemporary. So, for this, I would have something like a general concept topic for the shared culture of a particular belief system, subtopics for the polytheistic/shamanistic traditional form and for the newer monotheistic form. The polytheistic subtopic could contain the pantheon.
5. The interplay between the deities would be modeled through relationships.
Yes. I also use relationships to indicate how different religious groups, governments, and cultures feel about different deities. Certain types of deities would be honored in one culture but would not be acceptable or tolerated in other cultures. On man's god is another's devil and all that.
6. If a god has many names, I would use aliases.
7. The exception to #6 is if a god is believed to be two separate entities by two separate cultures and that distinction is important to the story. In that case, I would create two separate deities and associate them through an "equivalence" relationship. At the point in the game where the PCs discovered the two were actually the same, I could then reveal that fact through the relationship, but the PCs would otherwise be in the dark about it until the "big reveal".
The equivalence relationship is a good tip. That approach works well where the pantheons developed separately but there are groups that are trying to argue for relationships. I think I would use it less as a a big reveal but more as a way to indicate which deities are seen as playing similar roles and could be seen as equivalent.
For me, I would keep all the deities within Cast List topics so that they lived in the People grouping, but that's just because I mentally put them there.
But if I put the Cast List topics as subtopics to a concept topic, they would no longer live under people, correct? That would, however, be fine for me. In my current campaign, deities themselves are more like concepts. It is easier to treat them as entities in terms of the topic to select as that is how their believers treat them, but, again, gods are not encounterable beings in my campaign.
Great discussion, I'm going to play around some more based on your suggestions.