MNBlockHead
Well-known member
My current campaign uses a fairly open-world format. This requires that I have in stock a good number of adventures that I can have on hand and drop into the location the party travels to. For example, I have a collection of city adventures that could take place in nearly any city, though a number of them are further broken down into city adventures that would only take place in a city of a particular region.
Obviously, I don't want to link these to a specific city, yet. When I do use them, then I would. My initial though is to create a "Place" in the world almanac, called "Unsituated" and under it have a number of subcategories, (e.g. "cities", "rural settlements", "wilderness") and further break down from there as I build up my stock of adventures. Right now, they would all be lower level adventures. I may further specify adventure level in the name of each adventure, though I would try to make the adventures scaleable by giving alternatives based on level.
I've also thought of using the "Other" section to help keep unsituated adventures from making things too messy.
Right now most of these are quite simple adventures, so I'm not using plots, once I do, however, I would probably make a special plot group for these unsituated adventures.
This is another instance where I can see things getting messy if I don't think it through better. Curious if anyone else does something similar and how they handle it. What issues have you run into? Any tips, especially on how to hook into your realized world once you use a stock adventure. I can imagine that this will be an issue when the marketplace goes live. If I buy an adventure in advance (I tend to buy a bunch at a time so have on hand), how will these be organized so that they don't mess up my campaign records until I'm ready to use them and build in the necessary hooks?
Obviously, I don't want to link these to a specific city, yet. When I do use them, then I would. My initial though is to create a "Place" in the world almanac, called "Unsituated" and under it have a number of subcategories, (e.g. "cities", "rural settlements", "wilderness") and further break down from there as I build up my stock of adventures. Right now, they would all be lower level adventures. I may further specify adventure level in the name of each adventure, though I would try to make the adventures scaleable by giving alternatives based on level.
I've also thought of using the "Other" section to help keep unsituated adventures from making things too messy.
Right now most of these are quite simple adventures, so I'm not using plots, once I do, however, I would probably make a special plot group for these unsituated adventures.
This is another instance where I can see things getting messy if I don't think it through better. Curious if anyone else does something similar and how they handle it. What issues have you run into? Any tips, especially on how to hook into your realized world once you use a stock adventure. I can imagine that this will be an issue when the marketplace goes live. If I buy an adventure in advance (I tend to buy a bunch at a time so have on hand), how will these be organized so that they don't mess up my campaign records until I'm ready to use them and build in the necessary hooks?