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No automatic links for 2-character "Other Names" in 1.0.1043?

ibecker

Well-known member
Since I upgraded to 1.0.1043, I've discovered that Realm Works will no longer suggest a 2-character "Other Name" as a link target. For example, when "ST" appears in a snippet (an "Other Name" for the "Strength" topic, set to Case-Sensitive matching at Normal priority), Realm Works now ignores "ST", and doesn't offer a link for it.

Has anyone else noticed this? Is it a bug, or is there now a 3-character minimum (which does still work) for links?

-Ian
 
Well, just tried creating an individual with the name of "Ib" - when saving it pops up a requester telling me that for auto link detection to work it needs at least three characters.

So, it does not look like a bug but as intended behaviour - I have no idea what technical reasons there might be that causes issues with the auto link feature.

I don't know if this is new - this is the first two-character topic I have entered as far as I remember.
 
Well-well-well....

I just tried something else...

I wrote the above character "Ib" into another topic to see if it made a link. It didn't. So I right-clicked "Ib" and selected "Create new custom link for selection". This apparently worked as it should.

I then added "Ib" in another snippet and selected "Create new custom link for all instances of selection". This caused an immediate crash.

Full crash report has been sent.
 
That's humorous in a twisted sense. Pop-up says use three. You force two. Program throws a hissy fit, takes its ball and goes home leaving you high and dry. That'll teach you! :) :) :)

More seriously, thanks for pushing the envelope and uncovering the issue.
 
:-)

Well, not sure my bug report ever reached its destination; shouldn't I get an automated reply-mail?
 
Interesting - I've never created a Topic or Article with only a 2-character name, but I have a lot of 2-character aliases (now, 'Other Names'), and I've relied on those aliases working for linking purposes. (In GURPS, 2-character abbreviations like 'ST' for 'Strength' of a character or 'Strength' required to use a weapon, and 'TL' for 'Technology Level' of a setting or 'Technology Level' of a weapon, are used everywhere.) They've been working fine up to this point. If those no longer work for automatic linking, that will be a serious annoyance for my workflow. :(
 
It also occurs to me: Why shouldn't a 2-character name for a Topic or Article be legitimate? What if I were using the D&D dragon god 'Io' or the 'Bo' weapon in my game? Those names should certainly work for linking purposes.
 
:-)

Well, not sure my bug report ever reached its destination; shouldn't I get an automated reply-mail?

We've received support cases about this, but your forum email address is not the same as the ones that have contacted us about this issue. Check your spam folder in your email client to see if the automatic reply was sent there. Our emails should be coming from tracker@wolflair.com.
 
@Liz

Nowhere to be found.

Well, apparently the report got lost somewhere on its way.

However, since you have other reports concerning this problem, I will assume you have what you need to to look into the problem.

And thank you for taking the time to reply :-)
 
@Liz

Nowhere to be found.

Well, apparently the report got lost somewhere on its way.

However, since you have other reports concerning this problem, I will assume you have what you need to to look into the problem.

And thank you for taking the time to reply :-)

To clarify, you receive an automated response when you submit a bug report through this form or send an email to support@wolflair.com. You don't receive an automated response when you submit a crash report. If you want a follow-up on a crash report that you send in, you should definitely send an email to support@wolflair.com.
 
We intentionally raised the minimum length to three characters with the new name indexing engine. The reasons were (a) performance gains with the new engine by setting the minimum to three and (b) we couldn't think of any situation where users would realistically want to index on two-character names. We obviously were wrong on (b). So we'll get this changed in an upcoming release. :)

The crash bug is a completely separate issue. We'll be investigating it shortly.
 
We intentionally raised the minimum length to three characters with the new name indexing engine. The reasons were (a) performance gains with the new engine by setting the minimum to three and (b) we couldn't think of any situation where users would realistically want to index on two-character names. We obviously were wrong on (b). So we'll get this changed in an upcoming release. :)

The crash bug is a completely separate issue. We'll be investigating it shortly.

Thanks, Rob! I appreciate LWD's willingness to change course based on our feedback. :)

-Ian
 
Hmmm..if the performance gains are significant by setting the minimum to three, can it be an option to set the lower limit in preferences?
 
You won't notice it on the desktop. It will only make a difference on the web, where everybody will be working through the server at the same time, so an increase across multiple simultaneous actions can have an aggregate impact. We've talked through the situation on this end, and we have a plan to deal with it on the web.
 
@Liz

Ah - well, that explains it then - it was sent through the automated crash tool.

No worries then :-)
 
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