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dartnet

Well-known member
Is there a way to script a 50% increase in the cost of all gear with out having to input the gear again?
 
Everything I can think of deals with starting funds, not modifying base costs. I think if it were doable it would have to be as a setting or mechanic, but I can't think of a way off-hand.
 
Email me which equipment you need to duplicate and I'll create a duplicate list for you and save you all that typing. I can do it from the source code quite quickly.
 
Email me which equipment you need to duplicate and I'll create a duplicate list for you and save you all that typing. I can do it from the source code quite quickly.

Thank you for the offer I think I solved the issue. But if my idea doesn't work I may just need to.
 
An old thread, not even sure if DartNet still haunts these forums but thought I would give it a go.

He mentions possibly having solution to adjust cost for all items with a script perhaps? Dart, is this the case and did your solution work?

It would be nice to have a mechanic script (or something) that could adjust all the prices by a percentage. Say a setting in 1920's is 50% of cost in core book.

Just curious.
 
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