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New Pathfinder Society Factions and PFS rules

Dragnmoon

Well-known member
I need to ask this since this is my main use for HeroLabs, will the PFS stuff in HeroLabs be updated in you next "Scheduled" Update?
 
On a related note, for Society purposes, the Heirloom Weapon errata has been modified to allow the heirloom weapon to remain masterwork. In addition, if the weapon is an exotic weapon, you can keep it as an heirloom weapon provided that you have the appropriate Exotic Weapon Proficiency feat (you are allowed to retrain an earlier feat if you wish). Both of these modifications change the revised Heirloom Weapon trait significantly. The Society changes can be found here: http://paizo.com/pathfinderSociety/resources.

Jerry
 
I need to ask this since this is my main use for HeroLabs, will the PFS stuff in HeroLabs be updated in you next "Scheduled" Update?

Amen my friend. I asked this question a week ago in the "Hero Lab Support Plans for Pathfinder RPG" thread, but have not heard anything yet but the crickets in the background. :D

I was hoping to create my new character with the new factions for this weekend. However sadly, it appears I will have to do it the old way. :(
 
I am hoping to use some of the crunch out of this book soon:

Pathfinder Campaign Setting: Pathfinder Society Field Guide
All rules in this book are legal for play in Pathfinder Society Organized Play, and this book is considered part of the Core Assumption.


I want to build a Loremaster Fighter ;)
 
I am hoping to use some of the crunch out of this book soon:

Pathfinder Campaign Setting: Pathfinder Society Field Guide
All rules in this book are legal for play in Pathfinder Society Organized Play, and this book is considered part of the Core Assumption.


I want to build a Loremaster Fighter ;)

Indeed, I want the Grenadier archetype. Reading it makes you wonder why anyone would play the original Alchemist at all. My players have been asking for the equipment packages listed in there for a long time now as well, it would be nice to finally be able to tell them they can have them.

We need the Society exceptions for Ultimate Combat programmed in as well, the list for that book is pretty extensive and I don't want my players getting over-excited about some of them.
 
I'd also really, really love to see this update since PFS is pretty much the sole reason that I use the program.

Can we at least get an ETA on when the new factions/traits will be available?
 
I'm going to put my wish in for this source soon as well. My PFS players are pining for the fjords for this source.

Thanx,

Kizan
 
Additional things needed:

1/2 XP track for those going via slow advancement.

3 XP option for Pathfinder Modules. Can be simulated now by entering the module three times, but still. Actually needs to accommodate 2 XP, as well, since it is possible to earn 1, 2or 3 XP for playing a module.

The additional 5 factions, as mentioned.

Items, archetypes, etc. from the Faction Guide.
 
Sounds like all that needs to be done for that is altering the Jurnal to have a check box for 1, 3, and .5 XP instead of just the 1. Because remember you can toggle on how much XP you need a level.
 
Sounds like all that needs to be done for that is altering the Jurnal to have a check box for 1, 3, and .5 XP instead of just the 1. Because remember you can toggle on how much XP you need a level.

Needed: .5, 1, 1.5, 2 & 3 XP checkboxes.

.5 - slow advancement, normal scenario
1 - normal advancement, normal scenario
1.5 - slow advancement, normal module
2 - normal advancement, normal module, one death
3 - normal advancement, normal module
 
If its a non-standard rules set, or house rules, i doubt that LW would enter that into their system. you might be beter off to create the XP rate yourself.
 
If its a non-standard rules set, or house rules, i doubt that LW would enter that into their system. you might be beter off to create the XP rate yourself.

PFS Exp is supported by lone wolf, they just need to adjust it.

If you go into config and chose PFS all PFS char Gen rules are then used. It now needs to be updated for the new PFS guide.
 
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PFS Exp is supported by lone wolf, they just need to adjust it.

If you go into config and chose PFS all PFS char Gen rules are then used. It now needs to be updated for the new PFS guide.
Indeed, it's the reason a lot of us bought the software - a lot of the features of HeroLab are built specifically because of PFS (the Journal, for example).
 
I am extremely disappointed that we have not heard anything from Lone Wolf on this at all in over two weeks. I can understand if they came on and told us they are busy and working on getting it done but we hear nothing and that to me is like a slap in the face it is like we do not matter as much any more.

The one thing I loved about coming here before is that Lone Wolf was always on top of things.. and while not the best at stating things and stating them in a way that makes people always happy... they were always at least on top of things and let us know they are trying. But in this we have not heard a single thing and that actually makes me more then a little upset.
 
Well, I made myself a dataset that adds the new factions with descriptions that i can use until they update it. Not sure how to solve the xp issue though.
 
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