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New Beta Stealth rules

What would need to be made? Its just some text that was changed but nothing I ever saw would impact the calculations that HL actually does. So other than appending some additional text to stuff I don't see their being any mechanical change.

Unless of course I am missing something... :)
 
The stealth blog linked is from the Stealth Playtest in 2011 (not sure if that counts as "new"). There was a recent errata to Stealth which actually fixed almost all of the problems with the skill (about the only thing it didn't answer is "what are all of the modifiers to a Stealth check by an invisible character?").

The current PRD and 6th Printing of the Core Rules reflect that errata, and it goes a lot farther than the playtest did, whilst not needing new rules implemented (like the proposed "hidden" condition) or changes elsewhere (like the -sense and -sight abilities).
 
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