mikejacobs99
Member
using HL for Windows in play. Encountered a wight, which hit my character, and thus gained one negative level.
so I went to the Adjust tab, Other Adjustments, added Negative Levels and ticked it up to 1.
when selected, the negative level does effect the number for Attack Bonus, Melee, Ranged, and Saves in the Basics column, and the skills in the Skills column, as expected.
however, it does not change any the information in the Weapons column. The Melee touch attack, Ranged Touch Attack, Mace and Longspear, etc. show the same plus to hit, regardless of whether the negative levels are enabled or not (or how many negative levels.)
is this a bug, or by design? if it's intentional, why?
thanks.
so I went to the Adjust tab, Other Adjustments, added Negative Levels and ticked it up to 1.
when selected, the negative level does effect the number for Attack Bonus, Melee, Ranged, and Saves in the Basics column, and the skills in the Skills column, as expected.
however, it does not change any the information in the Weapons column. The Melee touch attack, Ranged Touch Attack, Mace and Longspear, etc. show the same plus to hit, regardless of whether the negative levels are enabled or not (or how many negative levels.)
is this a bug, or by design? if it's intentional, why?
thanks.