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Natural attack displaying like a weapon

frumple

Well-known member
I want to get a natural attack (wOtherMelin this case) to display its attack bonuses like a weapon vs. a natural attack.

In other words, instead of display the attack bonus as +16, I want it displayed at +16/+11/+6.

Ideas on how to do this?
 
Animal companions with a single natural attack, like a wolf, eventually gain Multiattack at level 9 which actually gives them two bite attacks. I am pretty sure I recall that HL has that working.

So I would check out how that coding works. Otherwise I don't think even "Helper.ExtraHigh" gives a 2nd attack to natural weapons in HL.
 
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