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Multiple Items

  • Thread starter Thread starter schreiber at freek-inc.co
  • Start date Start date
S

schreiber at freek-inc.co

Guest
I work on squats files (40k dwarfes)

Now my problem...

Clanguards may be 4-infinite models.
Every Model may have one item.
How do I do this?

thx Mathias


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<x-flowed>Make use of the "rept" attribute for options. There is an example of this
in the tutorial data files within the suicide dwarves. This is how Dwarf
Slayers are implemented in WFB, plus how a number of other units are
handled for 40K (I can't remember which ones, though).

Hope this helps,
Rob

At 03:42 AM 12/19/99 -0800, you wrote:
>I work on squats files (40k dwarfes)
>
>Now my problem...
>
>Clanguards may be 4-infinite models.
>Every Model may have one item.
>How do I do this?
>
>thx Mathias


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Rob Bowes (rob@wolflair.com) (650) 726-9689
Lone Wolf Development www.wolflair.com

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</x-flowed>
 
?

The Problem is that every model may choose an item, not just one item
for the entire squad/unit.

I can´t see anything within the rept att that will help me there.

Please advise

Mathias


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In this article Mathias Schreiber <schreiber@freek-inc.com> wrote
>?
>
>The Problem is that every model may choose an item, not just one item
>for the entire squad/unit.
>
>I can´t see anything within the rept att that will help me there.
>
The rept attribute allows you to repeat the unit as a child, this lets
you have 1 item per model whilst still ensuring min number of models is
selected. Study the warhammer fantasy files for troll slayers or look at
the ork 40k for kans where this attribute is used amongst others.

When you initially select the unit there will be 5 models (or whatever
minimum you set) plus the option to add another model. Keep selecting
extra models until you have as many different ones as you need. To avoid
having to create a second unit without the rept: option you can use the
only: function. Examine the ork.40k, Colen uses it there within one of
the units using the skrill option he created and the mapping function of
the only: attribute.

Hope that helps.

Cheers

Versif, Nightgoblin backstabber and all round coward, but nice with it.
Kirkby-in-Ashfield, Nottinghamshire - whaddya mean, Robin Hood wasn't a goblin?

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One fine day in the middle of the night, Mathias Schreiber
<schreiber@freek-inc.com> got up to write:

>?
>
>The Problem is that every model may choose an item, not just one item
>for the entire squad/unit.
>
>I can´t see anything within the rept att that will help me there.

Let the unit as a whole have 1 item. Say that you want 2 models with
item X, 3 with Y and 1 with Z; create a unit, click on the rept'd option
twice, and make the units have 2, 3 and 1 models respectively. Then you
can give item X to the first unit, item Y to the second unit and item Z
to the third.

--
Colen 'Not Colin' McAlister | License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
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"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time

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