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Multiple computer license

thistledown

Well-known member
You've got a thing where if you log in on one system it logs you out of other systems, but you say I can buy an add-on for more simultaneous log-ins. I'm not sure yet if I really need that or not, but I'm willing to pick it up just in case.

But I can't find where to buy it! How do I buy this multi-computer license?
 
As far as I understand you can't yet. I think its part of a future feature actually. Most likely when they do Pathfinder because many people using Pathfinder own multiple licenses.

Currently for Starfinder you can only have one license which equates to a single device signon.
 
With the multiple logon licenses, I'd be in a much better position to really start using HLO. Right now, it's mostly a curiosity, with a hope that it will be more useful in the future.

+1 for "please get multi-system logon working sooner than later"
 
With the multiple logon licenses, I'd be in a much better position to really start using HLO. Right now, it's mostly a curiosity, with a hope that it will be more useful in the future.

+1 for "please get multi-system logon working sooner than later"

Personally, I would be ok with them only allowing 1 login per account. I have read quite a few comments on these forums of people stealing from LWD by purchasing only one account and multiple licenses for their gaming group.
 
I do not see a problem with a gm paying for a block of licenses for a group to use it is done in the all the time in the corporate environment.

Yearly Payment $1.00 per month = 84 a year
Two payments a year $1.25 per month = two payments of $49.50 ($99.00 per year)
Three payments per year !.50 per month = three payments of $38.00 ($114 per year)
Four Payments per year $1.75 per month = 4 payments of 32.25 ($129 per year)
Monthly payments $2.00 per month = 12 payments of $12.00 ($144 per year)

the above takes into account that the GM is paying full price for access and a five player group

I don't expect LWD would ever do quarterly, trimester access or month to month access and i doubt they would follow the payment scale i laid out.
 
Personally, I would be ok with them only allowing 1 login per account.

Yeah, no thanks. When I invite the group over for a character creation session, I have one player who can take several hours tweaking his character. I have other players who need assistance either with working the program or with various points regarding the rules.

I have at least 3 computers ready to go so I can sit the meticulous player at his own node, sit one of the help-needed players at their own node, and leave one station for players who know what they're doing, and let them speed through it.

If needs be, I have an old clunker I can pull out as a 4th station. Having that capacity saves us a bunch of time on group character creation. We can get done in hours what would otherwise take a week or more (I'd otherwise have to schedule each person on a different day, and work around their work/school schedules).

I'm sure I'm not the only one in this boat, and limiting HLO to a single login will almost guarantee that you'll have people refusing to buy into it, for a very legitimate reason.
 
I do not see a problem with a gm paying for a block of licenses for a group to use it is done in the all the time in the corporate environment.

Yearly Payment $1.00 per month = 84 a year
Two payments a year $1.25 per month = two payments of $49.50 ($99.00 per year)
Three payments per year !.50 per month = three payments of $38.00 ($114 per year)
Four Payments per year $1.75 per month = 4 payments of 32.25 ($129 per year)
Monthly payments $2.00 per month = 12 payments of $12.00 ($144 per year)

the above takes into account that the GM is paying full price for access and a five player group

I don't expect LWD would ever do quarterly, trimester access or month to month access and i doubt they would follow the payment scale i laid out.

I believe that's fine so long as the licensee (whether or not they're the GM) is the owner and operator of said computers and is allowing members of the group to log into his/her own computers.

I believe the problem is when the licensee allows other members of the group to have access on their own computers (ones that are not owned and operated by the licensee).
 
Was there an official statement on the multiple login?

It of course would already help to have till then - as a workaround ? - a "You are already logged in on <name of the other one>. Do you want to logout the other instance?" Dialog (and if no it doesnt try to login).
 
Yeah, no thanks. When I invite the group over for a character creation session, I have one player who can take several hours tweaking his character. I have other players who need assistance either with working the program or with various points regarding the rules.

I have at least 3 computers ready to go so I can sit the meticulous player at his own node, sit one of the help-needed players at their own node, and leave one station for players who know what they're doing, and let them speed through it.

If needs be, I have an old clunker I can pull out as a 4th station. Having that capacity saves us a bunch of time on group character creation. We can get done in hours what would otherwise take a week or more (I'd otherwise have to schedule each person on a different day, and work around their work/school schedules).

I'm sure I'm not the only one in this boat, and limiting HLO to a single login will almost guarantee that you'll have people refusing to buy into it, for a very legitimate reason.

My point on this is that HL is a great product and LW deserves to get paid per user not per 5 users. I have seen plenty of forum and reddit posts that talk about a gaming group pooling money to buy 1 copy and 5 licenses and then share it. That is pirating and only allowing one login would eliminate that.
 
Was there an official statement on the multiple login?

It of course would already help to have till then - as a workaround ? - a "You are already logged in on <name of the other one>. Do you want to logout the other instance?" Dialog (and if no it doesnt try to login).

There was a statement that was official in the context that it came from LWD. I don't recall if it was official in the context of being final. It may have been tentative. But so far as I know, we will be allowed as many logins as we have license keys.
 
There was a statement that was official in the context that it came from LWD. I don't recall if it was official in the context of being final. It may have been tentative. But so far as I know, we will be allowed as many logins as we have license keys.

Sounds great for me! Hmmm, I wonder if the fact that in today's server maintenance ALSO the account servers go down might be a hint that good news await us? ;-)
 
My point on this is that HL is a great product and LW deserves to get paid per user not per 5 users. I have seen plenty of forum and reddit posts that talk about a gaming group pooling money to buy 1 copy and 5 licenses and then share it. That is pirating and only allowing one login would eliminate that.

I understood your point. My point is that only allowing one login would also significantly reduce its utility for me and likely for many other users who have legitimate reasons to use multiple logins.
 
Ah hadnt noticed they go down also everytime, started
on PF2 just this week and was too lazy to check old threads :)

Anyways multiuser licenses are quite a normal
thing for good software and might be the thing to convince the whole
group to go for HLO :)
 
Are there any news on this in the meanwhile? Thanks in advance!

We're working on a plan for multiple licenses, but you no longer have to authorize each device like you use to so you can log in to as many devices as you like.
 
I understood your point. My point is that only allowing one login would also significantly reduce its utility for me and likely for many other users who have legitimate reasons to use multiple logins.

My main use case for multiple licenses was to be able to create characters/encounters on my desktop, GM on my laptop and play on my iPad. This use case still works with the single user model for HLO.

Secondary was to allow my son to use my second laptop to play.

Third was the occasional friend borrowing my ipad to play while I used my laptop. This friend has since bought a laptop (he already had HLC for his desktop) so this use case is no longer needed.

So my second use case is the one that this affects and if I have to buy a second Pathfinder license then I will.
 
My main use case for multiple licenses was to be able to create characters/encounters on my desktop, GM on my laptop and play on my iPad. This use case still works with the single user model for HLO.

Secondary was to allow my son to use my second laptop to play.

Third was the occasional friend borrowing my ipad to play while I used my laptop. This friend has since bought a laptop (he already had HLC for his desktop) so this use case is no longer needed.

So my second use case is the one that this affects and if I have to buy a second Pathfinder license then I will.

I have hundreds of dollars invested in my current license, and I have neither the income nor the inclination to invest that much in a second license. And if I don't make an equal investment I can't share characters between the two accounts, and if I can't share characters between the two accounts, then why buy a second license?

Or, I'll have to fit the characters to the least, common denominator, in which case my investment in my first license becomes useless.

The math just doesn't work.

EDIT: If you have the expendable income to make a second license work for you, then I'm happy for you. Not everyone does.
 
I have hundreds of dollars invested in my current license, and I have neither the income nor the inclination to invest that much in a second license. And if I don't make an equal investment I can't share characters between the two accounts, and if I can't share characters between the two accounts, then why buy a second license?

Or, I'll have to fit the characters to the least, common denominator, in which case my investment in my first license becomes useless.

The math just doesn't work.

EDIT: If you have the expendable income to make a second license work for you, then I'm happy for you. Not everyone does.
Your use case is fine for me, you own all the devices, they are used at your home. But how does LWD differentiate the person that owns 5 copies for personal use and those that buy 5 licenses and gives them to all their gaming buddies.
 
Your use case is fine for me, you own all the devices, they are used at your home. But how does LWD differentiate the person that owns 5 copies for personal use and those that buy 5 licenses and gives them to all their gaming buddies.

That's the wrong question. The right question is "Acknowledging that there's a valid case to be made for multiple logins, how does LWD perform a meaningful risk/benefit analysis?"

I don't know. I do know that part of that equation is the understanding that with the groups who share a single account, how many of them would have purchased licenses for each member?

I don't know the answer to that either, but I am almost certain it's not 100%. It may even be, with some groups, that had they not been able to share a login, they would not have even purchased one account. It may be also be that otherwise legitimate users would forego purchasing should such a limitation be applied.

When I've sold others on HLC and RealmWorks, one of the main attractions was how non-draconian the DRM model was.

This isn't one, simple question with a simple, binary option. It's an issue of balance that merits careful consideration of multiple perspectives and various possibilities
 
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