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multi-option links

  • Thread starter Thread starter klkrout at suscom.net
  • Start date Start date
K

klkrout at suscom.net

Guest
Hi guys,
I am new to building a file and I ran into something. I am making WFB
3rd edition files and there is a odd way that armour slows movment. If
you have light armour, no problem. Shield, no problem. But if you take
both you have to drop the move stat. So how can I assign an attribute
to the option that only kicks in if another option is selected? Thanks
in advance,
Ken
PS. I looked everywhere for files that were already done but no luck.
 
In the eval box for one of the options you can put something like this:
if (tagis[tags.shield] + tagis[tags.ltarmor] = 2) then
basestat[mv] = 6
endif

That's for AB3. hopefully that's what you're making it for....


On Sat, 26 Mar 2005 04:59:43 -0000, klkrout <klkrout@suscom.net> wrote:
>
>
> Hi guys,
> I am new to building a file and I ran into something. I am making WFB
> 3rd edition files and there is a odd way that armour slows movment. If
> you have light armour, no problem. Shield, no problem. But if you take
> both you have to drop the move stat. So how can I assign an attribute
> to the option that only kicks in if another option is selected? Thanks
> in advance,
> Ken
> PS. I looked everywhere for files that were already done but no luck.
>
>
> To unsubscribe from this group, email
>
> armybuilder-unsubscribe@yahoogroups.com
> Yahoo! Groups Links
>
>
>
>
>
 
At 12:24 PM 3/26/2005 -0700, you wrote:

>In the eval box for one of the options you can put something like this:
>if (tagis[tags.shield] + tagis[tags.ltarmor] = 2) then
> basestat[mv] = 6
>endif


You'd need to have the shield and light armor option assign appropriate
tags, and it might be best to put the script in the entity postlinks
script. But yes, this is what you want to do.



--
Colen McAlister (colen@wolflair.com)
Chief Engineer, Lone Wolf Development
http://www.wolflair.com/
 
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