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Missing Ability - Blood Drain for Giant Weasel Animal Companion in PFS...

After reading through what I needed to download in order to make my Gnome Sylvan Sorcerer with a Giant Weasel Companion, I've noticed I don't get the Blood Drain attack ability in Hero Lab, but I do get the Grab (Attach) ability and when I check against the additional resources guide on the Piazo site theres no apparent reason why I shouldn't get it...

It states:

Pathfinder Roleplaying Game: Bestiary 4

Animal Companions (p. 311): dimorphodon, giant seahorse, giant tortoise, giant weasel, stag, styracosaurus, trumpeter swan, velociraptor, and walrus are legal for play; Familiars: all familiars listed on pages 96-97 and the almirajes, giant flea, greensting scorpion, nosoi psychopomp, nycar, pooka, and scarlet spider are legal for play; Feats: none of the feats are legal for play for PCs, animal companions, or familiars unless specifically granted by another legal source; Other: all creatures in this book are legal for polymorph effects (including a druid's wild shape ability) within the boundaries of each spell or ability's parameters. All languages found in this book are available for a character to learn with the linguistics skill.

The Packages That I own for Hero Lab are:

Pathfinder RPG Core
Pathfinder RPG Advanced Race Guide
Pathfinder RPG Ultimate Magic
Pathfinder RPG Player Companion #10
Pathfinder RPG Player Companion #19
Pathfinder RPG Player Companion Races #1

Just bought:
Pathfinder RPG Bestiary 4
In the hopes it would fix the problem, but no dice.

Here's a link to the rules on The Giant weasel and the copyright notice states its taken from the Pathfinder RPG Bestiary 4...

http://www.d20pfsrd.com/bestiary/monster-listings/animals/weasel/weasel-giant

Any idea's or is there a workaround I could use? I'm playing in like 18 hours and just forked out all this cash...
 
Submit a bug report, please. There is a thread at the top of the forum with a link to our automated system. We won't be able to fix any bug in time for your game in 18 hours, but you could probably make an adjustment in the editor which adds the ability, and then add that as a temporary workaround.
 
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