A
angstboy at earthlink.net
Guest
All right, I have tried and retried to get this process to work, but
I can't seem to swing it.
To recap:
I have a unit (Squad) that can take a number of specialists as child
units. To facilitate decision making, I want the child units to
always have the same stats as the parent unit, depending on the
options the parent chooses. I originally had a bunch of "mirr"
attrib's set up on the child, but it would be much streamlined if I
used the table attrib on the parent, which would prevent "mirr" freom
working any longer.
So, here's what I have tried to do:
redefined the datadef so that each unit has twice the normal stats:
stat and holdstat, (qty & hqty, lead & hlead,etc.) with the 'h' stat
unassigned. Then, I have the following options:
set child stats - on the parent, auto, that sets the holder stat of
the child equal to the parent's stat
then
mimic - on the child, auto, that says base:stat=(hstat)
This doesn't work. I have put each option in every possible
combination of priorities (at least I think I have):
option then set child then mimic
option then mimic then set child
set child then mimic then option
set child then option then mimic
mimic then set child then option
mimic then option then set child
none of these work.
HELP! Apparently there is some wya to do it, but I can't figure it
out. If someone could just lay out the exact priorities (which goes
first second, third, or if I'm missing a step) I think I could get
the rest of it pretty easily.
-------------------------- eGroups Sponsor -------------------------~-~>
eLerts
It's Easy. It's Fun. Best of All, it's Free!
http://click.egroups.com/1/9699/0/_/36190/_/976206622/
---------------------------------------------------------------------_->
To unsubscribe from this group, email
armybuilder-unsubscribe@egroups.com
I can't seem to swing it.
To recap:
I have a unit (Squad) that can take a number of specialists as child
units. To facilitate decision making, I want the child units to
always have the same stats as the parent unit, depending on the
options the parent chooses. I originally had a bunch of "mirr"
attrib's set up on the child, but it would be much streamlined if I
used the table attrib on the parent, which would prevent "mirr" freom
working any longer.
So, here's what I have tried to do:
redefined the datadef so that each unit has twice the normal stats:
stat and holdstat, (qty & hqty, lead & hlead,etc.) with the 'h' stat
unassigned. Then, I have the following options:
set child stats - on the parent, auto, that sets the holder stat of
the child equal to the parent's stat
then
mimic - on the child, auto, that says base:stat=(hstat)
This doesn't work. I have put each option in every possible
combination of priorities (at least I think I have):
option then set child then mimic
option then mimic then set child
set child then mimic then option
set child then option then mimic
mimic then set child then option
mimic then option then set child
none of these work.
HELP! Apparently there is some wya to do it, but I can't figure it
out. If someone could just lay out the exact priorities (which goes
first second, third, or if I'm missing a step) I think I could get
the rest of it pretty easily.
-------------------------- eGroups Sponsor -------------------------~-~>
eLerts
It's Easy. It's Fun. Best of All, it's Free!
http://click.egroups.com/1/9699/0/_/36190/_/976206622/
---------------------------------------------------------------------_->
To unsubscribe from this group, email
armybuilder-unsubscribe@egroups.com