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M&M 3rd ed. Mastermind Manual

From what I've seen it has new Reputation rules, Knockback rules, some variant character creation rules, martial arts rules and a few other things ... that's what I gleaned from my friend's copy. Can't wait to get mine this week :)
 
{nods} Well... huh. Normally, I'd be all over this, but I haven't migrated to 3E, either in rulebooks or in Herolab license, so I'm afraid I'm not going to be of much use here (technically speaking, I think I could do rules changes without a license because there's no custom data pack like the UP stuff and you can save .user files even with the unregistered version, but I still don't have the book). I wish you luck, though.
 
For that matter, any chance we might see some of the pre-made builds and options from the power profiles? Maybe a joint release like the villain PDFs?
 
This is pure speculation, but since M&M2e got a supplement that was Ultimate Power and the Mastermind Manual plus a few other things, it may be that Lone Wolf is waiting until the Power Profiles (ostensibly 3e's UP) are finished and published before releasing the complete PP and GMG package for 3e as a paid supplement.
 
Different market? :) Honestly, I think that they bundled it in M&M because most of the work was being done by community members, and that was because we're a relatively small market niche such that they didn't face much profit for putting it all in themselves.

Personally, I'm thinking of trying to code things in for these books (I caved and bought some of them in hopes of making some us of them in my 2E games), although I'd prefer to hear what Lone Wolf's plans are so that I can be sure not to step on their toes.
 
Any news on this ?

C'mon LoneWolf don't leave us M&M fans hanging.

We wants the 3e Gamemaster's Guide update with the villains archetypes & the optional rules, we wants it badly :D
 
We definitely want to add the GMG optional rules, we're just trying to find the time to do so. :( Coping with the Mac port, Realm Works, and keeping our other game systems running has taken way too much of our energy recently - we're hoping to be able to reverse this in the next few months. Sorry for the lack of updates on this!
 
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