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Making a Template Class

saharory

Member
So Im currently making a Lich class template from Savage Species online source. and wanted to know if anyone knows a script to remove all BAB and saves advancment in the class editor.
 
So Im currently making a Lich class template from Savage Species online source. and wanted to know if anyone knows a script to remove all BAB and saves advancment in the class editor.

I'm not entirely sure what you're looking for here. Each class has a tag assigned to it to determine rate of saving throw bonus and base attack bonus. In addition, each character has a thing to control each of these you can easily modify. For example:

Code:
hero.childfound[Attack].field[Bonus].value += X
hero.childfound[vFort].field[Bonus].value += X
hero.childfound[vRef].field[Bonus].value += X
hero.childfound[vWill].field[Bonus].value += X

There are other fields you can change, but this should get you started.
 
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