All duly noted. We'll get everything added for which we have the data. Data
file updates will be a major priority once V1.1 is released. I definitely
appreciate everyone's patience in the interim.
At present, we do NOT have data for the non-figure pieces for Dungeons
(e.g. chests, doors, etc.). We also may be lacking some of the additional
stuff you've listed below, but I don't know for sure without digging
through everything. If we're missing anything, we'll request it from
WizKids, but I honestly don't know whether they have all that stuff readily
available in electronic format that they can send us. If not, do you happen
to have (or know of) a resource for all of this information that will
provide it? If so, please let us know.
Please explain the problem with "scalable items". You're making vague
references, so I'm not sure I understand where the problem is, let alone
what can be done to address it. Thanks in advance for clarifying.
Thanks, Rob
At 03:00 AM 2/16/2003 -0500, you wrote:
>Ok, I understand your waste deep in CV v1.1, but when you get a chance to
>update the WizKids files, here's a list of things I have found that need
>to be added to the Mage Knight Files:
>
>LEs need to be added, of course.
>
>Addition of the following MK Dungeons pieces: Wandering Monster Tokens,
>Terrain Markers, Treasure Chests, Dungeon Tiles, Doors, & Artifacts
>
>MK Dungeons rules set to allow selection of Wandering Monster Tokens,
>Terrain Markers, Treasure Chests, Dungeon Tiles, Doors, Artifacts, Mage
>Spawn, & Heroes prior to gameplay using the guidelines provided in the
>rulebook.
>
>There needs to be a way to easily filter out all Dungeons-only pieces.
>Including Heroes level 1-4 and all items listed above other than Mage
>Spawn and level 5 Heroes
>
>Addition of Conquest rules set to allow for building 2000 point conquest
>armies using the appropriate restrictions and guidelines
>
>Castle pieces need to be added, along with Castle figs, to a release
>simply entitled "Castle" and not "Castle Heroes"
>
>Also, there has to be an easier way to list scalable items like Heroes,
>Titans, etc. It's FAR too clunky this way, and it makes it hard to find
>what you are looking for without constantly changing filters back and forth.
>
>That's all I can think of now, but I'll probably add more later. If you
>have questions or need me to explain something, please ask.
---------------------------------------------------------------------------
Rob Bowes (rob@wolflair.com) (559) 658-6995
Lone Wolf Development www.wolflair.com
file updates will be a major priority once V1.1 is released. I definitely
appreciate everyone's patience in the interim.

At present, we do NOT have data for the non-figure pieces for Dungeons
(e.g. chests, doors, etc.). We also may be lacking some of the additional
stuff you've listed below, but I don't know for sure without digging
through everything. If we're missing anything, we'll request it from
WizKids, but I honestly don't know whether they have all that stuff readily
available in electronic format that they can send us. If not, do you happen
to have (or know of) a resource for all of this information that will
provide it? If so, please let us know.
Please explain the problem with "scalable items". You're making vague
references, so I'm not sure I understand where the problem is, let alone
what can be done to address it. Thanks in advance for clarifying.

Thanks, Rob
At 03:00 AM 2/16/2003 -0500, you wrote:
>Ok, I understand your waste deep in CV v1.1, but when you get a chance to
>update the WizKids files, here's a list of things I have found that need
>to be added to the Mage Knight Files:
>
>LEs need to be added, of course.
>
>Addition of the following MK Dungeons pieces: Wandering Monster Tokens,
>Terrain Markers, Treasure Chests, Dungeon Tiles, Doors, & Artifacts
>
>MK Dungeons rules set to allow selection of Wandering Monster Tokens,
>Terrain Markers, Treasure Chests, Dungeon Tiles, Doors, Artifacts, Mage
>Spawn, & Heroes prior to gameplay using the guidelines provided in the
>rulebook.
>
>There needs to be a way to easily filter out all Dungeons-only pieces.
>Including Heroes level 1-4 and all items listed above other than Mage
>Spawn and level 5 Heroes
>
>Addition of Conquest rules set to allow for building 2000 point conquest
>armies using the appropriate restrictions and guidelines
>
>Castle pieces need to be added, along with Castle figs, to a release
>simply entitled "Castle" and not "Castle Heroes"
>
>Also, there has to be an easier way to list scalable items like Heroes,
>Titans, etc. It's FAR too clunky this way, and it makes it hard to find
>what you are looking for without constantly changing filters back and forth.
>
>That's all I can think of now, but I'll probably add more later. If you
>have questions or need me to explain something, please ask.
---------------------------------------------------------------------------
Rob Bowes (rob@wolflair.com) (559) 658-6995
Lone Wolf Development www.wolflair.com