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Hey, got a couple more adjustments I notice are missing. Antimagic zone which I have no idea how to go about. Righteous Wrath of the Faithfull (Comp Diviine) spell effect is not available.
Allies gain one additional melee attack each round, at their highest attack bonus, when making a full attack. (This additional attack is not cumulative with other effects that grant extra attacks, such as a [I]haste [/I]spell.) They also gain a +3 morale bonus on melee attack rolls and damage rolls. (This bonus on melee attack rolls does stack with the bonus provided by [I]haste[/I].)
<<Post-Levels (Users) 10000>>
~ If we're not enabled, get out now
if (field[pIsOn].value = 0) then
done
endif
~ Add a +1 Morale Bonus to will saves
#applybonus[BonMorale, hero.child[vWill], 1]
~ Add a +2 Morale bonus to our Strength
#applybonus[BonMorale, hero.child[aSTR], 2]
~ Add a +2 Morale bonus to our Constitution
#applybonus[BonMorale, hero.child[aCON], 2]
~ Add a -2 Armor bonus to our armor class
#applybonus[tACArmor,hero.child[ArmorClass],-2]
I made another adjustment this is for the spell: Rage effect but I can't get the armor penalty working. Any suggestions?
Code:<<Post-Levels (Users) 10000>> ~ If we're not enabled, get out now if (field[pIsOn].value = 0) then done endif ~ Add a +1 Morale Bonus to will saves #applybonus[BonMorale, hero.child[vWill], 1] ~ Add a +2 Morale bonus to our Strength #applybonus[BonMorale, hero.child[aSTR], 2] ~ Add a +2 Morale bonus to our Constitution #applybonus[BonMorale, hero.child[aCON], 2] ~ Add a -2 Armor bonus to our armor class #applybonus[tACArmor,hero.child[ArmorClass],-2]