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Is there a good tutorial for using eval scripts and the like?

Nightwish5121

Active member
Does anyone have a good tutorial out there for using/writing eval scripts and all the other stuff like gizmos and containers and whatzits and whodunits for those of us who only speak normal English?
 
What would you suggest we could improve about the tutorials in Hero Lab? (Within the editor, select the help menu, then select "Help On Using the Editor")
 
Aha, I didn't see that! I saw the tutorial in the help section of the main HL program, but didn't notice there were additional ones in the editor. I'll give those a good going over, and if they still don't answer my questions, I'll give a holler. Thanks for pointing that out! Just color me blind!
 
I would really love some changes to the editor interface. Primarily around the "Pick a Source Thing" window...

1. Re-sizable selection windows (even if it was a fixed size that I could change in properties)
2. Search field
3. Pop-up info box that gives the full description for the item (like the gray circular question marks do for the normal fields, perhaps).

If I could go through a list that gave me more than the first six words for 100+ lines of items to choose from, it would certainly speed my ability to scan and pick what is most likely to be useful to me rather than guessing two dozen times or scrolling through the entire list slowly over and over again because there are so many in the list that are too similar to easily differentiate.
 
What would you suggest we could improve about the tutorials in Hero Lab? (Within the editor, select the help menu, then select "Help On Using the Editor")

I would like to see a comprehensive list of all the GroupID's, Tags, script variables, etc. with a description of the item and a brief note about what it affects.
 
I'd quite like to see the "Choose Thing" list be tabbed rather than a drop down list. This, I think, would save editing time due to their being a lot of things to scroll through.

For example: If I could just select the skills tab instead of scrolling down to the skills entry it would be beneficial.

Seconding a search function for things too!
 
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Movable data entry fields so they can be shuffled around into custom configurations of user preference!

For example I'd really like to have the alignment, size and type fields together so when I'm reading a stat block of a new creature I can just follow the printed format!
 
As a side note, i am going to start doing some video demos of the HL editor starting this week. I'll post the results up to TheChiefweasel channel on youtube.
 
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