I have started creating data files for IKRPG. It is mostly straight forward. My issue/problem is that I would love to just start for scratch as opposed to a "sample game". Is there any guide to how to do that?
I guess what my question is; what do I need in the basic starting files to get a system off the ground? And what are the basic starting files?
Why do I want to do this? In IKRPG we don't call them attributes we call them stats, I have no need for abilities, and I don't need "in play" things just yet. I don't like it when I remove something like the "sample attribute" and then have to spend the next 2 hours digging through all the files and testing just to get it to compile again. Having to remove all the references in all the files is a headache. I would rather build it up additively from scratch instead of decomposing a sample system in order to get it to bend to my will.
I will still use the sample system as a reference but I don't need to start with all those data files.
And before you reply with "oh you want to create your own thing like attributes but for stats instead, here is how..." don't bother, that is not what this thread is about. I am not asking you to solve any specific issue like that. I simply used those as examples. I really want info of what the basic files are needed for hero lab to open and what basic info is needed in those files for hero lab to open. Building the tabs and classes up I can do after that.
I guess what my question is; what do I need in the basic starting files to get a system off the ground? And what are the basic starting files?
Why do I want to do this? In IKRPG we don't call them attributes we call them stats, I have no need for abilities, and I don't need "in play" things just yet. I don't like it when I remove something like the "sample attribute" and then have to spend the next 2 hours digging through all the files and testing just to get it to compile again. Having to remove all the references in all the files is a headache. I would rather build it up additively from scratch instead of decomposing a sample system in order to get it to bend to my will.
I will still use the sample system as a reference but I don't need to start with all those data files.
And before you reply with "oh you want to create your own thing like attributes but for stats instead, here is how..." don't bother, that is not what this thread is about. I am not asking you to solve any specific issue like that. I simply used those as examples. I really want info of what the basic files are needed for hero lab to open and what basic info is needed in those files for hero lab to open. Building the tabs and classes up I can do after that.
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