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Inconsistency creating a new hero

TopCat

Well-known member
I've spotted an inconsistency in the create hero dialog.

1. If you set the type to be "NPC" and alliance to be "enemy", the money boxes continue to show the 150 GP that they initially default to.

2. If, however, you set the alliance to be "enemy" and then set the type to be "NPC" then all the money boxes are set to zero.

I'm not sure whether 1 or 2 is the correct behaviour but I think that the result should be the same whichever order you pick from those two selections.
 
I'm afraid I can't duplicate this. It's always 150 for a PC and 0 for an NPC. The Ally/Enemy selector has no effect on the cash.

If the user has altered the starting cash, the program will no longer set default values for that value. Did you make any changes to it? Even re-typing the 150 or 0 counts as the user having altered the value.
 
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