• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Improvised Weapon proficiency in a Class Special

I don't know why this is proving so hard, but I just can't figure out how to simply give improvised weapon proficiency to a subclass ability. Yes, the subclass itself (Custom Ability) is functional, but I cannot seem to finagle the proficiency in the Class Special.

I've looked up Tavern Brawler feat and other similar Subclass abilities (like Kensei or Training in War and Song), but there's so much other stuff I can't quite parse out what I and what I don't.

Any help?
 
You'll need to make sure this doesn't go off unless the right class levels are reached, it's not disabled, etc.

Code:
      perform hero.assign[WepProf.w5CImMeWe]
      perform hero.assign[WepProf.w5CImRaWe]
 
Thanks!!

I finally figure this out with how to add just a specific proficiency instead of a selection with the same formula, good to see the right parts for this permutation!

On a related note, how to take:

perform hero.assign[ProfSkill.skSurvival]

and add the Helper.ProfDouble? All the examples I've found have it buried in a bunch of chosen array tables and that screws up my sense of parsing out what I need to do.
 
Back
Top