Hi everyone,
We're considering different ways for a feature to work, and we're not sure that either way is "right". So, we thought we'd ask you guys to weigh in, and see what the community's opinion was.
When an incrementer (a control with a number, an up arrow, and a down arrow) has the focus in Hero Lab, instead of clicking, you can use the arrow keys to increase or decrease the value in it.
For example, let's say you're adding ranks to a skill. Instead of clicking on the "increase" button on the incrementer, you can press the up or right arrow key on your keyboard to add one rank to that skill. Press again to add another.
Forums poster Duggan recently suggested, in another thread, that we let you add multiple ranks to an incrementer at once. For example, holding Shift and pressing the "up" (or "right") arrow key would add 5 ranks to a skill; holding Ctrl and pressing "up" would add 10 ranks. In this way, you could quickly add many ranks to a skill, without having to press up 5+ times.
There's also another way we could handle this - by allowing you to simply type numbers directly into the incrementer. For example, if you wanted to increase a skill directly to 12 ranks, you could simply type "12" [enter] and it would be done. You could then tab to the next incrementer, type the number of ranks there, and enter those too. (Currently you have to press space to start editing the value in the incrementer, so it's not quite as easy.)
The catch is - these methods interfere with each other, so we can't do both. We can only implement one of them, and that's how Hero Lab will work forever.
Which of these sounds better to you? I've posted a poll, so you can vote - if a significant number of people prefer one over the other, that's how we'll implement it in Hero Lab.
We're considering different ways for a feature to work, and we're not sure that either way is "right". So, we thought we'd ask you guys to weigh in, and see what the community's opinion was.

When an incrementer (a control with a number, an up arrow, and a down arrow) has the focus in Hero Lab, instead of clicking, you can use the arrow keys to increase or decrease the value in it.
For example, let's say you're adding ranks to a skill. Instead of clicking on the "increase" button on the incrementer, you can press the up or right arrow key on your keyboard to add one rank to that skill. Press again to add another.
Forums poster Duggan recently suggested, in another thread, that we let you add multiple ranks to an incrementer at once. For example, holding Shift and pressing the "up" (or "right") arrow key would add 5 ranks to a skill; holding Ctrl and pressing "up" would add 10 ranks. In this way, you could quickly add many ranks to a skill, without having to press up 5+ times.
There's also another way we could handle this - by allowing you to simply type numbers directly into the incrementer. For example, if you wanted to increase a skill directly to 12 ranks, you could simply type "12" [enter] and it would be done. You could then tab to the next incrementer, type the number of ranks there, and enter those too. (Currently you have to press space to start editing the value in the incrementer, so it's not quite as easy.)
The catch is - these methods interfere with each other, so we can't do both. We can only implement one of them, and that's how Hero Lab will work forever.
Which of these sounds better to you? I've posted a poll, so you can vote - if a significant number of people prefer one over the other, that's how we'll implement it in Hero Lab.
