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Hiding Half-plate and full plate problem

DaggerdaleDM

Well-known member
The Thieves' World setting doesn't include these heavy armors.
My hidden file has the following lines:

<hidden id="mHalfplate"/>
<hidden id="mFullPlate"/>
<hidden id="iDemon"/>
<hidden id="iDragonPlt"/>
<hidden id="iDwarfPlt"/>
<hidden id="iMithSpd"/>
<hidden id="iPlateDeep"/>

But the error I am getting on loading HL is:

The data files could not be loaded due to errors. Hero Lab will now attempt to load them in recovery mode. Once loaded, you can access the editor as normal to correct any errors.

The following errors occurred:

Thing 'iDemon' - Bootstrap thing 'mFullPlate' has been hidden
Thing 'iDragonPlt' - Bootstrap thing 'mFullPlate' has been hidden
Thing 'iDwarfPlt' - Bootstrap thing 'mFullPlate' has been hidden
Thing 'iMithSpd' - Bootstrap thing 'mFullPlate' has been hidden
Thing 'iPlateDeep' - Bootstrap thing 'mFullPlate' has been hidden

Any ideas on how I can get this to work?
 
You could try hiding mFullPlate as well, or replacing it with a similar but modified version that doesn't point to what you're trying to hide.

The only problem with hiding things is that other things tend to be pointing to them, and the "hidden" tag basically removes the item from HL so that nothing can look at it anymore.
 
ehh sorry I didn't read the whole thing. I just tried it myself and I can't get it to work either. I can hide the magic items without complaints, but I can't hide the armor...
 
If you have some new armor that you want to add I guess this is a good opportunity to try "replace" on these items...
 
Yeah, from what I am learning a replacement would do the job but the setting I am using does not have any replacements for these armors. They just don't exist. Thanks for trying though. I do appreciate it.
 
You don't have any new armor to add either? Even if you were just adding a new shield or something you could probably get away with using replace. Good luck though!
 
DaggerdaleDM wrote:
>
>
> Thanks, I might have to place a "dummy" item to get rid of it. Thanks
> again for the ideas and looking into it.


This is something that Hero Lab could do better. We've logged it as a
bug - ideally if you hide something, then hide everything that relies on
it, it should work properly. This should hopefully be fixed in a future
patch. For now, you can just do the "replace with dummy items" thing
that huntercc suggested.


Sorry for the inconvenience,

--
Colen McAlister, colen@wolflair.com
Chief Engineer, Lone Wolf Development
 
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