P
poof at mindspring.com
Guest
Hey guys, I'm Freeman, and I'm with atomoton, and we're in charge of
the game Z-G. It's an action figure game where the only bits needed
for playing with the toys is the CCG. I was looking for a deck-
building program that was open-ended enough to support a game that
was as different as ours is, and when I tried your program and
checked out the authoring kit, I immediately drove up to the War Room
(My local hobby shop) and purchased the last copy of card vault.
hehehe.
Anyways, I'm excited about trying to author a data file for Z-G. The
game itself moves pretty quick, but creating a character is tedious
if you aren't familiar with the advanced rules.
Plus, After I purchased a copy I've spent a few hours with the
documentation. The use of XML looks to be an artistic way of
organizing the card data, and simple at that. I've been through a
few CS classes, so I'm not afraid of it, but it's alot of power to
think about. quite intoxicating, actually.
Now, for my question (yeah, I know, the caveat)
I was wondering if there was a good way to convert a .XLS containing
all the card data to XML? I noticed that bit in the authoring notes
and remembered that one of our yahoogroup members compiled that data
earlier last year. I know it's a very subjective question, because
it really depends on how the data is gonna be used. I'm just
interested in getting started as quickly as possible and sorta still
fumbling with newbieness and RTFM, but rest assured it's just
enthusiasm... (squinty eyed) Or is it... Oh, wait, yeah it is.
-Freeman
zMarshal #000 022
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the game Z-G. It's an action figure game where the only bits needed
for playing with the toys is the CCG. I was looking for a deck-
building program that was open-ended enough to support a game that
was as different as ours is, and when I tried your program and
checked out the authoring kit, I immediately drove up to the War Room
(My local hobby shop) and purchased the last copy of card vault.
hehehe.
Anyways, I'm excited about trying to author a data file for Z-G. The
game itself moves pretty quick, but creating a character is tedious
if you aren't familiar with the advanced rules.
Plus, After I purchased a copy I've spent a few hours with the
documentation. The use of XML looks to be an artistic way of
organizing the card data, and simple at that. I've been through a
few CS classes, so I'm not afraid of it, but it's alot of power to
think about. quite intoxicating, actually.
Now, for my question (yeah, I know, the caveat)
I was wondering if there was a good way to convert a .XLS containing
all the card data to XML? I noticed that bit in the authoring notes
and remembered that one of our yahoogroup members compiled that data
earlier last year. I know it's a very subjective question, because
it really depends on how the data is gonna be used. I'm just
interested in getting started as quickly as possible and sorta still
fumbling with newbieness and RTFM, but rest assured it's just
enthusiasm... (squinty eyed) Or is it... Oh, wait, yeah it is.
-Freeman
zMarshal #000 022
------------------------ Yahoo! Groups Sponsor ---------------------~-->
Get A Free Psychic Reading! Your Online Answer To Life's Important Questions.
http://us.click.yahoo.com/O10svD/Me7FAA/AG3JAA/WuQolB/TM
---------------------------------------------------------------------~->