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Hey Rob

  • Thread starter Thread starter nfraley at mail.doomtown.
  • Start date Start date
Clarifiaction:

Track your inventory and check whether you have that WYSIWYG model in
your collection?

--- In armybuilder@egroups.com, "Norm Fraley" <nfraley@m...> wrote:
> Have you given any thought to a way to track your miniature
> collection using Army Builder?
>
> Norm


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At 05:22 PM 8/17/00 +0000, Norm Fraley wrote:
>Have you given any thought to a way to track your miniature
>collection using Army Builder?

I believe this came up a while back. It's particularly valuable for
historical players, as they have figures more likely to be used in
different armies.

Rob thought it was an interesting idea, but he was obviously overloaded
with 2.0 stuff and punted thinking too deeply about it until later.

I would love to see something like:

- I enter in a figure (or base of figures), how many I have, and what game
systems the figure can be used for. Possibly some other information such
as time constraints or something like that. Possibly also whether it's
fully painted, or I just own the lead.
- The software looks through the army lists installed on the machine, and
determines (through some massive hand waving) which armies the figure could
be used for.
- When I create a roster using one of those lists, AB indicates (in some
fashion) what units I already have figures for, and what units I still need
to buy/paint.

There's a ton of possibilities here.

E


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> Have you given any thought to a way to track your miniature
> collection using Army Builder?

This would be a good option - you tell AB what models you have, and then
when you create a roster, its cross-matches your army selection with the
mini collection and tells you which models you dont have to make the roster.


Jimi

CoJ - Wearer of Green Hat #0

FREE 40k card buildings - http://www.crosswinds.net/~astronomican/



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Would be great for those of us with multiple Armies/Game Systems also...

Hey Rob... version 2.5 perhaps? :) hehe

Matt

----- Original Message -----
From: "Jimi" <james.tubman@cableinet.co.uk>
To: ab@support.wolflair.com
Sent: Thursday, August 17, 2000 12:39 PM
Subject: Re: [AB] Hey Rob


> > Have you given any thought to a way to track your miniature
> > collection using Army Builder?
>
> This would be a good option - you tell AB what models you have, and then
> when you create a roster, its cross-matches your army selection with the
> mini collection and tells you which models you dont have to make the
roster.
>
>
> Jimi



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At 05:24 PM 8/17/00 +0000, you wrote:
>Track your inventory and check whether you have that WYSIWYG model in
>your collection?

It's on the drawing board. I've given it a lot of thought, and it's
definitely something I *WANT* to write, but I just haven't had time yet.
There are some nasty issues involved to do this "right", so it's not a
trivial matter of a couple weeks of code. This is a strong candidate for
"what's next", and I'll be making that decision probably by the end of
September.

Thanks, Rob

---------------------------------------------------------------------------
Rob Bowes (rob@wolflair.com) (650) 726-9689
Lone Wolf Development www.wolflair.com

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It would be very handy tool to have. Too bad it is such a headache
to do. Before I purchased Army Builder I tracked my army using Excel.
I would have the lists, like an inventory, and use that to create
individual army rosters..

--- In armybuilder@egroups.com, Rob Bowes <rob@w...> wrote:
> At 05:24 PM 8/17/00 +0000, you wrote:
> >Track your inventory
> It's on the drawing board. I've given it a lot of thought, and it's
> definitely something I *WANT* to write, but I just haven't had time
yet.
> There are some nasty issues involved to do this "right", so it's
not
a
> trivial matter of a couple weeks of code. This is a strong
candidate
for
> "what's next", and I'll be making that decision probably by the end
of
> September.
>
> Thanks, Rob


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I've been doing this by just having an army list made up of everything I've
got, but it'd be cool if there were a way to specify something like:

23 orcs with spears: suitable for Boyz or Big Unz, with or without light
armour.

And then choose an army from a list of these. Unfortunately, if there was
a particularly easy way of specifying this, we'd probably be using it
already for making army lists, as it amounts to specifying a separate list.

- rob.

Norm Fraley quoth:
> Have you given any thought to a way to track your miniature
> collection using Army Builder?
>
> Norm
>
>
>
>
> To unsubscribe from this group, email
>
> armybuilder-unsubscribe@egroups.com

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>>Track your inventory and check whether
>>you have that WYSIWYG model in
>>your collection?

> It's on the drawing board.

Cool. This will be a very useful feature. *BUT* do you mind
if I say that I would love to see foreign language support
first? =;-)

Right now as AB 2.0 got released, me and some friends are
waiting for Colen´s files to get to a rather stable state,
then we would like to start translating the 40k files and
maybe the Mordheim and Necromunda files into german.

But if you are planning to add foreign language support into
Armybuilder in the forseeable future, it might be wise to
wait a little longer and keep using english rosters in the
meantime...

bye
Wolfgang


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The Necromunda files have been pretty stable since ABv2's release.
I should know :-)

Russell.

-----Original Message-----
From: Wolfgang Zeller [mailto:zeller@wolfzell.de]
Sent: Friday, 18 August 2000 7:03 PM
To: ab@support.wolflair.com
Subject: Re: [AB] Re: Hey Rob


>>Track your inventory and check whether
>>you have that WYSIWYG model in
>>your collection?

> It's on the drawing board.

Cool. This will be a very useful feature. *BUT* do you mind
if I say that I would love to see foreign language support
first? =;-)

Right now as AB 2.0 got released, me and some friends are
waiting for Colen4s files to get to a rather stable state,
then we would like to start translating the 40k files and
maybe the Mordheim and Necromunda files into german.

But if you are planning to add foreign language support into
Armybuilder in the forseeable future, it might be wise to
wait a little longer and keep using english rosters in the
meantime...

bye
Wolfgang




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>Cool. This will be a very useful feature. *BUT* do you mind
>if I say that I would love to see foreign language support
>first? =;-)

A solution for implementing foreign language support has been mapped out
for AB. However, the product needs to reach a sufficient enough user-base
before the extra effort (multiple weeks) is justified. There is also the
issue of ensuring that all the important data file sets get translated,
which is not within my control for the GW systems. Based on these issues, I
have put all work on language translation on hold for AB. Once both issues
have been reconciled in some way, I will start working on the code to
support it all, but I would guess that's still at least 6 months away.

I'm sure this isn't what you were hoping to hear, but it's definitely the
honest situation.

Thanks, Rob

---------------------------------------------------------------------------
Rob Bowes (rob@wolflair.com) (650) 726-9689
Lone Wolf Development www.wolflair.com

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>>I would love to see foreign language support
>>first? =;-)

>However, the product needs to reach a
>sufficient enough user-base before the
>extra effort (multiple weeks) is justified.

Well, why do you think I try to promote your product here at
any given opportunity? =8-)

Anyway, of course I have to respect your decisions, but
don´t you see a a contradiction here?

So please let me show you my point of view: I think as long
as there are no datafiles in other languages, the growth of
the user-base will be limited to users willing to use
english rosters.

But as long as there is no support for other languages built
in AB, translating them and keeping them up to date is a
real pain in the ass not only for the translator but also
for the guy keeping the english files up to date as he must
document every little change for the translator to keep up
with his efforts.

Colen did this some time for me when I translated the
WH40k-files, so I know how much work this meant for him and
I´m really afraid of putting him through this again. That´s
why I think there will never be so many translated datafiles
without specific support for them, which limits the
user-base and well, here we start all over...

Or just have a look at the situation with the WH40k 2nd Ed.
files that are written in German. That´s the same situation
the other way round.

>There is also the issue of ensuring that
>all the important data file sets get
>translated, which is not within my
>control for the GW systems.
 
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