• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Hexcrafter Magus bug?

dark78660

Member
13th Level Hexcrafter magus

So looking at a Hexcrafter Magus a few things seem to be missing?

1. Hexcrafter with the Flight Hex (only grants featherfall but dosnt show any of the aditional abilitys for later levels)
2. Hexcrafter replaces Spell Recall at 4th level but dosen't replace Improved Spell Recall gained at 11th

Issue 1.
Hexcrafter states: Hex Magus (Su) At 4th level, the hexcrafter magus gains access to a small number of witch’s hexes. The hexcrafter magus picks one hex from the witch’s hex class feature. He gains the benefit of or uses that hex as if he were a witch of a level equal to his magus level.

This feature replaces spell recall.

The Flight Hex:
*Flight (Su): [FAQ] The witch grows lighter as she gains power, eventually gaining the ability to fly. At 1st level, the witch can use feather fall at will and gains a +4 racial bonus on Swim checks. At 3rd level, she can cast levitate once per day. At 5th level, she can fly, as per the spell, for a number of minutes per day equal to her level. These minutes do not need to be consecutive, but they must be spent in 1-minute increments. This hex only affects the witch.

(The Question) So is it just me or is any one else missing levetate and fly?

Issue 2.
Since Hex Magus (Su) Class ability replaces the Spell Recall at 4th Level but not Improved Spell Recall at 11th Level

In Ultimate Magic its states If an archetype replaces a class ability that is part of a series of improvements or additions to a base ability (such as a fighter's weapon training or a ranger's favored enemy), the next time the character would gain that ability, it counts as the lower-level ability that was replaced by the archetype. In effect, all abilities in that series are delayed until the next time the class improves that ability.

(The Question) Shouldn't the Hexcrafter gain Spell Recall at 11th Level instead? If so is it just me or is this also missing on the character?

Sorry if this seems a bit long, just wanted to add in the details for quick referance.
 
So I got curious and took a quick look. The Flight Hex is using a bootstrap method to add the Feather Fall, Levitate, fly logic. The logic that controls the Fly/Levitate to appear is currently hard-coded to the Witch class only. That is why its not showing for the magus.

For the Spell Recall it is accidentally doing a global disable tag instead of specifically targeting the level 4 Spell Recall only.

I can see how this can be confused by someone coding this archetype quickly. Its not until you look at the Myrmidarch archetype and see Paizo specifically calls out Spell Recall and Improved Spell Recall that its clear. Only the level 4 Spell Recall is lost with the Hexcrafter and they gain it at level 11 instead.

I would put in a bug report about these.
 
Back
Top