• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Hero Lab Online - What I'd like to see

I would love to see more integration between GM and Player experience in Hero Lab Online.. particularly with Pathfinder, since everyone in my Pathfinder Group uses Hero Lab to track their characters.

1. Allow players to share character information with each other... by setting checkbox's next to the data they want to share.

2. Allow players to post messages to the GM that the GM can answer BETWEEN games. That way the game doesn't have to stop to answer non-immediate questions.

3. Allow GM to PLAYER to GM and back to Player functions. For example... Using the Ultimate Campaign rules, let the GM tell the players "2 days of downtime you can use." Let the players pick what they want to do with their downtime (add on to building in town, earn some money, retrain, etc.) which would go back to the GM. Let the GM approve their choices. Then that would update their character sheet with the correct changes.

4. If characters are stored on the Wolflair storage, allow players to make a scratchpad copy of their character that they can play around with different builds without affecting their main character sheet.

5. Let both players and GM have access to the character sheet stored on WolfLair (two different accounts access same character). Player should designate the GM of their choosing, should be updatable in case someone else takes over GMing a game for them.

6. Have revision control so if someone messes up a character sheet they can go back to it.

7. Have an online character portrait archive.

8. Allow custom game design.

Boojum
 
Oh! And one more thing!

9. Let a GM create a house rules section that will automatically be updated between all the players... so that when they make a ruling on something weird all the players in their game will know about it.

Boojum the brown bunny
 
Oh! And one more thing!

9. Let a GM create a house rules section that will automatically be updated between all the players... so that when they make a ruling on something weird all the players in their game will know about it.

Boojum the brown bunny

I think via mechanics this will be possible already, but a sticky note in a chat box or message of the day box (perhaps?) that lists the house rules would be nice too.

I agree with these suggestions! :D
 
I was really hoping HLO was going to be built for games that take place over the internet, i.e. Roll20, or other virtual table top and Classic was going to remain the same.
 
Honestly I now want them to add a third sub-project to the list. Dynamic Map Tool; a tool that uses Realm Works files and creates a VTT out of it and with it being a dynamic tool that it can be used with the design of HLO client to create a full on software suite!

Yeah it is a pipe dream, but damn is it a good one! All that power in one suite, ohh yeah!
 
I had a recent look at Realm Crafter again (which I own) but it is still in too limited a state for me until the Pathfinder stuff gets released for it. I think it has a lot of promise, but I would have to cut and paste every single thing I already have (or worse, hand enter it) right now before I can even get a game started. I am really looking forward to them getting some modules and the like... or even some templates as starting points for your own Pathfinder campaign. I would ADORE being able to create npc's in Hero Lab and import them directly into Realms.

Boojum the brown bunny
 
My group won't use any of the planned features. We only use HL for character creation.

For me personally, I'd like an simpler way to create my own game system.

Having access to characters on both my laptop and desktop will be handy though.
 
I currently use DropBox as my place of storage.
My laptop and desktop both access the same file (not simultaneously, although that would be possible).
 
That's appears to be the driving decision behind Hero Lab Online.

1tV46b5.jpg
 
I currently use DropBox as my place of storage.
My laptop and desktop both access the same file (not simultaneously, although that would be possible).

I used to use DropBox, but I discovered that I kept corrupting my character file while it was trying to upload changes. Or DropBox would file lock it for a bit and make it so I can't save my charactersheet. Now I save to local folder and then COPY my saved charactersheet to dropbox.

Boojum
 
This should be the recommended process for working with all data in synced locations. People with Fantasy Grounds were losing whole campaigns because of this till it was narrowed down, then somebody wrote a script to copy the campaign into the folder structure upon exit of FG. :)
 
I'd like it if it were set up so that the license holder was the GM account, and that players could attach themselves to my account for an additional monthly fee to have access to my content. This way I don't have to hold their hand to make their sheets. Not everyone has over $300 to sink into a character creator, after all.
 
I'd like it if it were set up so that the license holder was the GM account, and that players could attach themselves to my account for an additional monthly fee to have access to my content. This way I don't have to hold their hand to make their sheets. Not everyone has over $300 to sink into a character creator, after all.

+1 billion to this idea!
 
I'd like it if it were set up so that the license holder was the GM account, and that players could attach themselves to my account for an additional monthly fee to have access to my content. This way I don't have to hold their hand to make their sheets. Not everyone has over $300 to sink into a character creator, after all.

Holy crap that is an amazing idea.
 
You don't do this now? I just buy extra licenses for my copy of HLC and loan them to my players for the period of the game. This lets them create and manage their characters while ensuring that I have their character sheets in my desired format.

Granted most of them has since fallen in love with HLC and bought their own licenses.

Likewise, I attempt to follow this pattern but due to running 2 games with more players than I have licenses it becomes very tricky.
 
You don't do this now? I just buy extra licenses for my copy of HLC and loan them to my players for the period of the game. This lets them create and manage their characters while ensuring that I have their character sheets in my desired format.

Granted most of them has since fallen in love with HLC and bought their own licenses.



Just FYI: Sharing licenses is actually prohibited by our license agreement.
 
Oh in that case I definitely don't do that... no no no... i have Hero Lab computers installed in every room of the house including the toilet! You know... for convenience ;)
 
Back
Top