I am doing an eval script for Fleet footed adds 10' to base movement when wearing light or medium armor here is what I have I took the base dor the Feat Fleet and made some changes
Finia; Phase 100
~ If we're disabled, do nothing
doneif (tagis[Helper.FtDisable] <> 0)
~ If we fail the test for being speedy, get out
if (hero.tagis[Encumbered.Light+Medium] = 0) then
perform assign[Helper.SpcDisable]
done
elseif hero.tagis[Hero.HeavyArmor] <> 0) then
perform assign[Helper.SpcDisable]
done
What does [Helper.SpcDisable] do
Where is the additioanl speed being added I think it is being added by the filld abvalue so I changed it the value to 10
I am getting the following errors
Hero Lab was forced to stop compilation after the following errors were detected:
File: PFRPG_Slayer's Charge.user (line 34) - Thing 'cFlFooted' - Invalid unique id 'abvalue ' for attribute 'field'
Finia; Phase 100
~ If we're disabled, do nothing
doneif (tagis[Helper.FtDisable] <> 0)
~ If we fail the test for being speedy, get out
if (hero.tagis[Encumbered.Light+Medium] = 0) then
perform assign[Helper.SpcDisable]
done
elseif hero.tagis[Hero.HeavyArmor] <> 0) then
perform assign[Helper.SpcDisable]
done
What does [Helper.SpcDisable] do
Where is the additioanl speed being added I think it is being added by the filld abvalue so I changed it the value to 10
I am getting the following errors
Hero Lab was forced to stop compilation after the following errors were detected:
File: PFRPG_Slayer's Charge.user (line 34) - Thing 'cFlFooted' - Invalid unique id 'abvalue ' for attribute 'field'