Rev Haus 235
Well-known member
I'm having a problem making a new magic item. It's a minor holy relic, according to the GM. I'll include the description of its powers, but I'd like help making it in my own system so I learn more about how to use the tool set for custom stuff.
The description is as follows:
The Orb of Preservation
The Orb is actually composed of thousands of tiny segments that are forged from alchemically treated steel that gives it a charcoal-colored, shadowy sheen.
At will, these segments can be commanded to form virtually any shape and serve as a shield to protect the wielder but no larger than an orb than about 6' in diameter (or a 120' square).
The segements do not form a solid wall, but rather an incredibly fine net that is nearly impossible to pierce.
In effect, they are the equivalent to a +5 shield (+7 to AC) with missile deflection capability (as the Arrow Deflection ability, DC 20 Reflex save to deflect the missile) and light fortification (25%).
The orb will also protect you from falling to damage to a degree, equivalent to absorbing the first 2d6 of falling damage. Basically this means Alexei can fall 20' and take no damage as long as the orb is deployed. This also requires a concentration roll.
The Orb has no encumbrance value. The Orb will not work for anyone but a worshiper of Cyriss. It is a minor divine relic.
My first thought was to make a shield, call it The Orb of Preservation and call it a day. I did that, and could add all the AC bonus to it, along with the Arrow Deflection and the Light Fortification. I could make a power for the fall damage reduction, and I'd be good. The problem there is that a shield takes up a hand slot, where this item doesn't. Then I thought to make a Wondrous Item, but I can't figure out how to add the Ac bonus to such an item, or the Arrow Deflection or Light Fortification or the fall damage reduction either.
Please help. Thanks so much.
The description is as follows:
The Orb of Preservation
The Orb is actually composed of thousands of tiny segments that are forged from alchemically treated steel that gives it a charcoal-colored, shadowy sheen.
At will, these segments can be commanded to form virtually any shape and serve as a shield to protect the wielder but no larger than an orb than about 6' in diameter (or a 120' square).
The segements do not form a solid wall, but rather an incredibly fine net that is nearly impossible to pierce.
In effect, they are the equivalent to a +5 shield (+7 to AC) with missile deflection capability (as the Arrow Deflection ability, DC 20 Reflex save to deflect the missile) and light fortification (25%).
The orb will also protect you from falling to damage to a degree, equivalent to absorbing the first 2d6 of falling damage. Basically this means Alexei can fall 20' and take no damage as long as the orb is deployed. This also requires a concentration roll.
The Orb has no encumbrance value. The Orb will not work for anyone but a worshiper of Cyriss. It is a minor divine relic.
My first thought was to make a shield, call it The Orb of Preservation and call it a day. I did that, and could add all the AC bonus to it, along with the Arrow Deflection and the Light Fortification. I could make a power for the fall damage reduction, and I'd be good. The problem there is that a shield takes up a hand slot, where this item doesn't. Then I thought to make a Wondrous Item, but I can't figure out how to add the Ac bonus to such an item, or the Arrow Deflection or Light Fortification or the fall damage reduction either.
Please help. Thanks so much.