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Help with a few issues

urklore

Active member
Greetings all,
Could someone out there provide me with assistance on a few issues within Herolabs for Pathfinder:


1- I do not see any options for adding that the spells of blur or displacement are casted on a character. I can certainly add the concealment condition (20% or 50%) to the character but then it does not show up on the active character sheet. Have the blur or displacement spells been added to herolabs?

2- Are there any options do add any one of the numerous figurines of wondrous power to a character's minion tab? I do not see any options nor monster options for any of the figurines.

3- Lastly, how would one add the magic stone as an equipable weapon from the 'magic stone' spell? I could create a custom or improvized weapon but there is no 'thrown stone' option to base it off of. If I create it using a sling stone, then a sling is required.
 
1- I'm not sure where miss chances would appear on the HL screen, so maybe it is one of those spells that you just have to remember is affecting your character (like you do for a lot of other spells, such as Blink).

3 - Isn't a "rock" a type of thrown stone? ;-)
 
1- I do not see any options for adding that the spells of blur or displacement are casted on a character. I can certainly add the concealment condition (20% or 50%) to the character but then it does not show up on the active character sheet. Have the blur or displacement spells been added to herolabs?
The spell adjustments have not been added because all they would do is turn on the Concealment Condition. But you are correct that all conditions are coded to turn off when a character sheet is printed.

2- Are there any options do add any one of the numerous figurines of wondrous power to a character's minion tab? I do not see any options nor monster options for any of the figurines.
Not that I know off. But these would really just be regular animals. So you can just add another character to your portfolio (Portfolio->Create New Hero) and then pick the type of animal.

3- Lastly, how would one add the magic stone as an equipable weapon from the 'magic stone' spell? I could create a custom or improvized weapon but there is no 'thrown stone' option to base it off of. If I create it using a sling stone, then a sling is required.
For this the best right now would be to add the "Pathfinder Basic Pack" which comes with a "Rock" weapon under the 'ShadowChemosh Equipment'. Then after its added you can use the adjustment "Weapon Damage Die" to increase it from 1d4 to 1d6.
 
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