Save-vs-DM
Well-known member
Okay, so one of the house rules my players have is that when a Chi Master takes the New Power edge, they gain the arcane skill at d4. But I can't figure out how to do this. Can someone help me?
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~This will increase the Skill
foreach pick in hero where "thingid.skHealing"
eachpick.field[trtBonus].value += 1
nexteach
Can you dumb this down for me a little more? How would I set it up so that it only happens for the Super Powers (or Chi Mastery) background and it only gives you the skill for that newly selected power?I wouldn't use Replaces at all. Instead just preclude Climbing and Swimming in your data file and that will take care of that. Adding a skill at d4 is covered in the common code thread, though, in fact it's the very first example! Albeit it's adding Boating at d6. Just Bootstrap the skill and in the code you can just skip the:
perform #resspent[resSkill,-,1,"Free Skill"]
First thing I checked, but it didn't seem relevant. Thanks for the help.Did you look at the Common Code Examples thread? It's the very first thing explained there. One the Edge you are creating that Bootstraps the AB, you just need to Bootstrap the skill you want and use the first part of the code so it doesn't charge you for it.
foreach pick in hero where "thingid.skHealing"
eachpick.field[trtBonus].value += 1
nexteach
~This will offset the cost:
if (hero.tagis[edgArcDLCh) <> 0) then
perform #resspent[resSkill,-,1,"Chaplain"]
endif
nexteach
~This will increase the Skill
if (hero.tagis[edgArcDLCh) <> 0) then
foreach pick in hero where "thingid.skHealing"
eachpick.field[trtBonus].value += 0
endif
nexteach